
<!--
     File isoamsa.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY angzarr          "&#x0237C;" ><!--angle with down zig-zag arrow -->
<!ENTITY cirmid           "&#x02AEF;" ><!--circle, mid below -->
<!ENTITY cudarrl          "&#x02938;" ><!--left, curved, down arrow -->
<!ENTITY cudarrr          "&#x02935;" ><!--right, curved, down arrow -->
<!ENTITY cularr           "&#x021B6;" ><!--/curvearrowleft A: left curved arrow -->
<!ENTITY cularrp          "&#x0293D;" ><!--curved left arrow with plus -->
<!ENTITY curarr           "&#x021B7;" ><!--/curvearrowright A: rt curved arrow -->
<!ENTITY curarrm          "&#x0293C;" ><!--curved right arrow with minus -->
<!ENTITY dArr             "&#x021D3;" ><!--/Downarrow A: down dbl arrow -->
<!ENTITY Darr             "&#x021A1;" ><!--down two-headed arrow -->
<!ENTITY ddarr            "&#x021CA;" ><!--/downdownarrows A: two down arrows -->
<!ENTITY DDotrahd         "&#x02911;" ><!--right arrow with dotted stem -->
<!ENTITY dfisht           "&#x0297F;" ><!--down fish tail -->
<!ENTITY dHar             "&#x02965;" ><!--down harpoon-left, down harpoon-right -->
<!ENTITY dharl            "&#x021C3;" ><!--/downharpoonleft A: dn harpoon-left -->
<!ENTITY dharr            "&#x021C2;" ><!--/downharpoonright A: down harpoon-rt -->
<!ENTITY duarr            "&#x021F5;" ><!--down arrow, up arrow -->
<!ENTITY duhar            "&#x0296F;" ><!--down harp, up harp -->
<!ENTITY dzigrarr         "&#x0F5A2;" ><!--right long zig-zag arrow -->
<!ENTITY erarr            "&#x02971;" ><!--equal, right arrow below -->
<!ENTITY harr             "&#x02194;" ><!--/leftrightarrow A: l&r arrow -->
<!ENTITY hArr             "&#x021D4;" ><!--/Leftrightarrow A: l&r dbl arrow -->
<!ENTITY harrcir          "&#x02948;" ><!--left and right arrow with a circle -->
<!ENTITY harrw            "&#x021AD;" ><!--/leftrightsquigarrow A: l&r arr-wavy -->
<!ENTITY hoarr            "&#x021FF;" ><!--horizontal open arrow -->
<!ENTITY imof             "&#x022B7;" ><!--image of -->
<!ENTITY lAarr            "&#x021DA;" ><!--/Lleftarrow A: left triple arrow -->
<!ENTITY Larr             "&#x0219E;" ><!--/twoheadleftarrow A: -->
<!ENTITY larrbfs          "&#x0291F;" ><!--left arrow-bar, filled square -->
<!ENTITY larrfs           "&#x0291D;" ><!--left arrow, filled square -->
<!ENTITY larrhk           "&#x021A9;" ><!--/hookleftarrow A: left arrow-hooked -->
<!ENTITY larrlp           "&#x021AB;" ><!--/looparrowleft A: left arrow-looped -->
<!ENTITY larrpl           "&#x02939;" ><!--left arrow, plus -->
<!ENTITY larrsim          "&#x02973;" ><!--left arrow, similar -->
<!ENTITY larrtl           "&#x021A2;" ><!--/leftarrowtail A: left arrow-tailed -->
<!ENTITY latail           "&#x02919;" ><!--left arrow-tail -->
<!ENTITY lAtail           "&#x0291B;" ><!--left double arrow-tail -->
<!ENTITY lbarr            "&#x0290C;" ><!--left broken arrow -->
<!ENTITY lBarr            "&#x0290E;" ><!--left doubly broken arrow -->
<!ENTITY ldca             "&#x02936;" ><!--left down curved arrow -->
<!ENTITY ldrdhar          "&#x02967;" ><!--left harpoon-down over right harpoon-down -->
<!ENTITY ldrushar         "&#x0294B;" ><!--left-down-right-up harpoon -->
<!ENTITY ldsh             "&#x021B2;" ><!--left down angled arrow -->
<!ENTITY lfisht           "&#x0297C;" ><!--left fish tail -->
<!ENTITY lHar             "&#x02962;" ><!--left harpoon-up over left harpoon-down -->
<!ENTITY lhard            "&#x021BD;" ><!--/leftharpoondown A: l harpoon-down -->
<!ENTITY lharu            "&#x021BC;" ><!--/leftharpoonup A: left harpoon-up -->
<!ENTITY lharul           "&#x0296A;" ><!--left harpoon-up over long dash -->
<!ENTITY llarr            "&#x021C7;" ><!--/leftleftarrows A: two left arrows -->
<!ENTITY llhard           "&#x0296B;" ><!--left harpoon-down below long dash -->
<!ENTITY loarr            "&#x021FD;" ><!--left open arrow -->
<!ENTITY lrarr            "&#x021C6;" ><!--/leftrightarrows A: l arr over r arr -->
<!ENTITY lrhar            "&#x021CB;" ><!--/leftrightharpoons A: l harp over r -->
<!ENTITY lrhard           "&#x0296D;" ><!--right harpoon-down below long dash -->
<!ENTITY lsh              "&#x021B0;" ><!--/Lsh A: -->
<!ENTITY lurdshar         "&#x0294A;" ><!--left-up-right-down harpoon -->
<!ENTITY luruhar          "&#x02966;" ><!--left harpoon-up over right harpoon-up -->
<!ENTITY map              "&#x021A6;" ><!--/mapsto A: -->
<!ENTITY Map              "&#x02905;" ><!--twoheaded mapsto -->
<!ENTITY midcir           "&#x02AF0;" ><!--mid, circle below  -->
<!ENTITY mumap            "&#x022B8;" ><!--/multimap A: -->
<!ENTITY nearhk           "&#x02924;" ><!--NE arrow-hooked -->
<!ENTITY nearr            "&#x02197;" ><!--/nearrow A: NE pointing arrow -->
<!ENTITY neArr            "&#x021D7;" ><!--NE pointing dbl arrow -->
<!ENTITY nesear           "&#x02928;" ><!--/toea A: NE & SE arrows -->
<!ENTITY nharr            "&#x021AE;" ><!--/nleftrightarrow A: not l&r arrow -->
<!ENTITY nhArr            "&#x021CE;" ><!--/nLeftrightarrow A: not l&r dbl arr -->
<!ENTITY nlarr            "&#x0219A;" ><!--/nleftarrow A: not left arrow -->
<!ENTITY nlArr            "&#x021CD;" ><!--/nLeftarrow A: not implied by -->
<!ENTITY nrarr            "&#x0219B;" ><!--/nrightarrow A: not right arrow -->
<!ENTITY nrArr            "&#x021CF;" ><!--/nRightarrow A: not implies -->
<!ENTITY nrarrc           "&#x02933;&#x00338;" ><!--not right arrow-curved -->
<!ENTITY nrarrw           "&#x0219D;&#x00338;" ><!--not right arrow-wavy -->
<!ENTITY nvHarr           "&#x021CE;" ><!--not, vert, left and right double arrow  -->
<!ENTITY nvlArr           "&#x021CD;" ><!--not, vert, left double arrow -->
<!ENTITY nvrArr           "&#x021CF;" ><!--not, vert, right double arrow -->
<!ENTITY nwarhk           "&#x02923;" ><!--NW arrow-hooked -->
<!ENTITY nwarr            "&#x02196;" ><!--/nwarrow A: NW pointing arrow -->
<!ENTITY nwArr            "&#x021D6;" ><!--NW pointing dbl arrow -->
<!ENTITY nwnear           "&#x02927;" ><!--NW & NE arrows -->
<!ENTITY olarr            "&#x021BA;" ><!--/circlearrowleft A: l arr in circle -->
<!ENTITY orarr            "&#x021BB;" ><!--/circlearrowright A: r arr in circle -->
<!ENTITY origof           "&#x022B6;" ><!--original of -->
<!ENTITY rAarr            "&#x021DB;" ><!--/Rrightarrow A: right triple arrow -->
<!ENTITY Rarr             "&#x021A0;" ><!--/twoheadrightarrow A: -->
<!ENTITY rarrap           "&#x02975;" ><!--approximate, right arrow above -->
<!ENTITY rarrbfs          "&#x02920;" ><!--right arrow-bar, filled square -->
<!ENTITY rarrc            "&#x02933;" ><!--right arrow-curved -->
<!ENTITY rarrfs           "&#x0291E;" ><!--right arrow, filled square -->
<!ENTITY rarrhk           "&#x021AA;" ><!--/hookrightarrow A: rt arrow-hooked -->
<!ENTITY rarrlp           "&#x021AC;" ><!--/looparrowright A: rt arrow-looped -->
<!ENTITY rarrpl           "&#x02945;" ><!--right arrow, plus -->
<!ENTITY rarrsim          "&#x02974;" ><!--right arrow, similar -->
<!ENTITY rarrtl           "&#x021A3;" ><!--/rightarrowtail A: rt arrow-tailed -->
<!ENTITY Rarrtl           "&#x02916;" ><!--right two-headed arrow with tail -->
<!ENTITY rarrw            "&#x0219D;" ><!--/rightsquigarrow A: rt arrow-wavy -->
<!ENTITY ratail           "&#x021A3;" ><!--right arrow-tail -->
<!ENTITY rAtail           "&#x0291C;" ><!--right double arrow-tail -->
<!ENTITY rbarr            "&#x0290D;" ><!--/bkarow A: right broken arrow -->
<!ENTITY rBarr            "&#x0290F;" ><!--/dbkarow A: right doubly broken arrow -->
<!ENTITY RBarr            "&#x02910;" ><!--/drbkarow A: twoheaded right broken arrow -->
<!ENTITY rdca             "&#x02937;" ><!--right down curved arrow -->
<!ENTITY rdldhar          "&#x02969;" ><!--right harpoon-down over left harpoon-down -->
<!ENTITY rdsh             "&#x021B3;" ><!--right down angled arrow -->
<!ENTITY rfisht           "&#x0297D;" ><!--right fish tail -->
<!ENTITY rHar             "&#x02964;" ><!--right harpoon-up over right harpoon-down -->
<!ENTITY rhard            "&#x021C1;" ><!--/rightharpoondown A: rt harpoon-down -->
<!ENTITY rharu            "&#x021C0;" ><!--/rightharpoonup A: rt harpoon-up -->
<!ENTITY rharul           "&#x0296C;" ><!--right harpoon-up over long dash -->
<!ENTITY rlarr            "&#x021C4;" ><!--/rightleftarrows A: r arr over l arr -->
<!ENTITY rlhar            "&#x021CC;" ><!--/rightleftharpoons A: r harp over l -->
<!ENTITY roarr            "&#x021FE;" ><!--right open arrow -->
<!ENTITY rrarr            "&#x021C9;" ><!--/rightrightarrows A: two rt arrows -->
<!ENTITY rsh              "&#x021B1;" ><!--/Rsh A: -->
<!ENTITY ruluhar          "&#x02968;" ><!--right harpoon-up over left harpoon-up -->
<!ENTITY searhk           "&#x02925;" ><!--/hksearow A: SE arrow-hooken -->
<!ENTITY searr            "&#x02198;" ><!--/searrow A: SE pointing arrow -->
<!ENTITY seArr            "&#x021D8;" ><!--SE pointing dbl arrow -->
<!ENTITY seswar           "&#x02929;" ><!--/tosa A: SE & SW arrows -->
<!ENTITY simrarr          "&#x02972;" ><!--similar, right arrow below -->
<!ENTITY slarr            "&#x02190;&#x0FE00;" ><!--short left arrow -->
<!ENTITY srarr            "&#x02192;&#x0FE00;" ><!--short right arrow -->
<!ENTITY swarhk           "&#x02926;" ><!--/hkswarow A: SW arrow-hooked -->
<!ENTITY swarr            "&#x02199;" ><!--/swarrow A: SW pointing arrow -->
<!ENTITY swArr            "&#x021D9;" ><!--SW pointing dbl arrow -->
<!ENTITY swnwar           "&#x0292A;" ><!--SW & NW arrows -->
<!ENTITY uArr             "&#x021D1;" ><!--/Uparrow A: up dbl arrow -->
<!ENTITY Uarr             "&#x0219F;" ><!--up two-headed arrow -->
<!ENTITY Uarrocir         "&#x02949;" ><!--up two-headed arrow above circle -->
<!ENTITY udarr            "&#x021C5;" ><!--up arrow, down arrow -->
<!ENTITY udhar            "&#x0296E;" ><!--up harp, down harp -->
<!ENTITY ufisht           "&#x0297E;" ><!--up fish tail -->
<!ENTITY uHar             "&#x02963;" ><!--up harpoon-left, up harpoon-right -->
<!ENTITY uharl            "&#x021BF;" ><!--/upharpoonleft A: up harpoon-left -->
<!ENTITY uharr            "&#x021BE;" ><!--/upharpoonright /restriction A: up harp-r -->
<!ENTITY uuarr            "&#x021C8;" ><!--/upuparrows A: two up arrows -->
<!ENTITY varr             "&#x02195;" ><!--/updownarrow A: up&down arrow -->
<!ENTITY vArr             "&#x021D5;" ><!--/Updownarrow A: up&down dbl arrow -->
<!ENTITY xharr            "&#x0F578;" ><!--/longleftrightarrow A: long l&r arr -->
<!ENTITY xhArr            "&#x0F57B;" ><!--/Longleftrightarrow A: long l&r dbl arr -->
<!ENTITY xlarr            "&#x0F576;" ><!--/longleftarrow A: long left arrow -->
<!ENTITY xlArr            "&#x0F579;" ><!--/Longleftarrow A: long l dbl arrow -->
<!ENTITY xmap             "&#x0F57D;" ><!--/longmapsto A: -->
<!ENTITY xrarr            "&#x0F577;" ><!--/longrightarrow A: long right arrow -->
<!ENTITY xrArr            "&#x0F57A;" ><!--/Longrightarrow A: long rt dbl arr -->
<!ENTITY zigrarr          "&#x021DD;" ><!--right zig-zag arrow -->

<!--
     File isoamsb.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY ac               "&#x0290F;" ><!--most positive -->
<!ENTITY acE              "&#x029DB;" ><!--most positive, two lines below -->
<!ENTITY amalg            "&#x02A3F;" ><!--/amalg B: amalgamation or coproduct -->
<!ENTITY barvee           "&#x022BD;" ><!--bar, vee -->
<!ENTITY barwed           "&#x022BC;" ><!--/barwedge B: logical and, bar above -->
<!ENTITY Barwed           "&#x02306;" ><!--/doublebarwedge B: log and, dbl bar above -->
<!ENTITY bsolb            "&#x029C5;" ><!--reverse solidus in square -->
<!ENTITY Cap              "&#x022D2;" ><!--/Cap /doublecap B: dbl intersection -->
<!ENTITY capand           "&#x02A44;" ><!--intersection, and -->
<!ENTITY capbrcup         "&#x02A49;" ><!--intersection, bar, union -->
<!ENTITY capcap           "&#x02A4B;" ><!--intersection, intersection, joined -->
<!ENTITY capcup           "&#x02A47;" ><!--intersection above union -->
<!ENTITY capdot           "&#x02A40;" ><!--intersection, with dot -->
<!ENTITY caps             "&#x02229;&#x0FE00;" ><!--intersection, serifs -->
<!ENTITY ccaps            "&#x02A4D;" ><!--closed intersection, serifs -->
<!ENTITY ccups            "&#x02A4C;" ><!--closed union, serifs -->
<!ENTITY ccupssm          "&#x02A50;" ><!--closed union, serifs, smash product -->
<!ENTITY coprod           "&#x02210;" ><!--/coprod L: coproduct operator -->
<!ENTITY Cup              "&#x022D3;" ><!--/Cup /doublecup B: dbl union -->
<!ENTITY cupbrcap         "&#x02A48;" ><!--union, bar, intersection -->
<!ENTITY cupcap           "&#x02A46;" ><!--union above intersection -->
<!ENTITY cupcup           "&#x02A4A;" ><!--union, union, joined -->
<!ENTITY cupdot           "&#x0228D;" ><!--union, with dot -->
<!ENTITY cupor            "&#x02A45;" ><!--union, or -->
<!ENTITY cups             "&#x0222A;&#x0FE00;" ><!--union, serifs -->
<!ENTITY cuvee            "&#x022CE;" ><!--/curlyvee B: curly logical or -->
<!ENTITY cuwed            "&#x022CF;" ><!--/curlywedge B: curly logical and -->
<!ENTITY dagger           "&#x02020;" ><!--/dagger B: dagger relation -->
<!ENTITY Dagger           "&#x02021;" ><!--/ddagger B: double dagger relation -->
<!ENTITY diam             "&#x022C4;" ><!--/diamond B: open diamond -->
<!ENTITY divonx           "&#x022C7;" ><!--/divideontimes B: division on times -->
<!ENTITY eplus            "&#x02A71;" ><!--equal, plus -->
<!ENTITY hercon           "&#x022B9;" ><!--hermitian conjugate matrix -->
<!ENTITY intcal           "&#x022BA;" ><!--/intercal B: intercal -->
<!ENTITY iprod            "&#x02A3C;" ><!--/intprod -->
<!ENTITY loplus           "&#x02A2D;" ><!--plus sign in left half circle -->
<!ENTITY lotimes          "&#x02A34;" ><!--multiply sign in left half circle  -->
<!ENTITY lthree           "&#x022CB;" ><!--/leftthreetimes B: -->
<!ENTITY ltimes           "&#x022C9;" ><!--/ltimes B: times sign, left closed -->
<!ENTITY midast           "&#x0002A;" ><!--/ast B: asterisk -->
<!ENTITY minusb           "&#x0229F;" ><!--/boxminus B: minus sign in box -->
<!ENTITY minusd           "&#x02238;" ><!--/dotminus B: minus sign, dot above -->
<!ENTITY minusdu          "&#x02A2A;" ><!--minus sign, dot below -->
<!ENTITY ncap             "&#x02A43;" ><!--bar, intersection -->
<!ENTITY ncup             "&#x02A42;" ><!--bar, union -->
<!ENTITY oast             "&#x0229B;" ><!--/circledast B: asterisk in circle -->
<!ENTITY ocir             "&#x0229A;" ><!--/circledcirc B: small circle in circle -->
<!ENTITY odash            "&#x0229D;" ><!--/circleddash B: hyphen in circle -->
<!ENTITY odiv             "&#x02A38;" ><!--divide in circle -->
<!ENTITY odot             "&#x02299;" ><!--/odot B: middle dot in circle -->
<!ENTITY odsold           "&#x029BC;" ><!--dot, solidus, dot in circle -->
<!ENTITY ofcir            "&#x029BF;" ><!--filled circle in circle -->
<!ENTITY ogt              "&#x029C1;" ><!--greater-than in circle -->
<!ENTITY ohbar            "&#x029B5;" ><!--circle with horizontal bar -->
<!ENTITY olcir            "&#x029BE;" ><!--large circle in circle -->
<!ENTITY olt              "&#x029C0;" ><!--less-than in circle -->
<!ENTITY omid             "&#x029B6;" ><!--vertical bar in circle -->
<!ENTITY ominus           "&#x02296;" ><!--/ominus B: minus sign in circle -->
<!ENTITY opar             "&#x029B7;" ><!--parallel in circle -->
<!ENTITY operp            "&#x029B9;" ><!--perpendicular in circle -->
<!ENTITY oplus            "&#x02295;" ><!--/oplus B: plus sign in circle -->
<!ENTITY osol             "&#x02298;" ><!--/oslash B: solidus in circle -->
<!ENTITY otimes           "&#x02297;" ><!--/otimes B: multiply sign in circle -->
<!ENTITY Otimes           "&#x02A37;" ><!--multiply sign in double circle -->
<!ENTITY otimesas         "&#x02A36;" ><!--multiply sign in circle, circumflex accent -->
<!ENTITY ovbar            "&#x0233D;" ><!--circle with vertical bar -->
<!ENTITY plusacir         "&#x02A23;" ><!--plus, circumflex accent above -->
<!ENTITY plusb            "&#x0229E;" ><!--/boxplus B: plus sign in box -->
<!ENTITY pluscir          "&#x02A22;" ><!--plus, small circle above -->
<!ENTITY plusdo           "&#x02214;" ><!--/dotplus B: plus sign, dot above -->
<!ENTITY plusdu           "&#x02A25;" ><!--plus sign, dot below -->
<!ENTITY pluse            "&#x02A72;" ><!--plus, equals -->
<!ENTITY plussim          "&#x02A26;" ><!--plus, similar below -->
<!ENTITY plustwo          "&#x02A27;" ><!--plus, two; Nim-addition -->
<!ENTITY prod             "&#x0220F;" ><!--/prod L: product operator -->
<!ENTITY race             "&#x029DA;" ><!--reverse most positive, line below -->
<!ENTITY roplus           "&#x02A2E;" ><!--plus sign in right half circle -->
<!ENTITY rotimes          "&#x02A35;" ><!--multiply sign in right half circle -->
<!ENTITY rthree           "&#x022CC;" ><!--/rightthreetimes B: -->
<!ENTITY rtimes           "&#x022CA;" ><!--/rtimes B: times sign, right closed -->
<!ENTITY sdot             "&#x022C5;" ><!--/cdot B: small middle dot -->
<!ENTITY sdotb            "&#x022A1;" ><!--/dotsquare /boxdot B: small dot in box -->
<!ENTITY setmn            "&#x02216;" ><!--/setminus B: reverse solidus -->
<!ENTITY simplus          "&#x02A24;" ><!--plus, similar above -->
<!ENTITY smashp           "&#x02A33;" ><!--smash product -->
<!ENTITY solb             "&#x029C4;" ><!--solidus in square -->
<!ENTITY sqcap            "&#x02293;" ><!--/sqcap B: square intersection -->
<!ENTITY sqcaps           "&#x02293;&#x0FE00;" ><!--square intersection, serifs -->
<!ENTITY sqcup            "&#x02294;" ><!--/sqcup B: square union -->
<!ENTITY sqcups           "&#x02294;&#x0FE00;" ><!--square union, serifs -->
<!ENTITY ssetmn           "&#x02216;&#x0FE00;" ><!--/smallsetminus B: sm reverse solidus -->
<!ENTITY sstarf           "&#x022C6;" ><!--/star B: small star, filled -->
<!ENTITY subdot           "&#x02ABD;" ><!--subset, with dot -->
<!ENTITY sum              "&#x02211;" ><!--/sum L: summation operator -->
<!ENTITY supdot           "&#x02ABE;" ><!--superset, with dot -->
<!ENTITY timesb           "&#x022A0;" ><!--/boxtimes B: multiply sign in box -->
<!ENTITY timesbar         "&#x02A31;" ><!--multiply sign, bar below -->
<!ENTITY timesd           "&#x02A30;" ><!--times, dot -->
<!ENTITY tridot           "&#x025EC;" ><!--dot in triangle -->
<!ENTITY triminus         "&#x02A3A;" ><!--minus in triangle -->
<!ENTITY triplus          "&#x02A39;" ><!--plus in triangle -->
<!ENTITY trisb            "&#x029CD;" ><!--triangle, serifs at bottom -->
<!ENTITY tritime          "&#x02A3B;" ><!--multiply in triangle -->
<!ENTITY uplus            "&#x0228E;" ><!--/uplus B: plus sign in union -->
<!ENTITY veebar           "&#x022BB;" ><!--/veebar B: logical or, bar below -->
<!ENTITY wedbar           "&#x02A5F;" ><!--wedge, bar below -->
<!ENTITY wreath           "&#x02240;" ><!--/wr B: wreath product -->
<!ENTITY xcap             "&#x022C2;" ><!--/bigcap L: intersection operator -->
<!ENTITY xcirc            "&#x025EF;" ><!--/bigcirc B: large circle -->
<!ENTITY xcup             "&#x022C3;" ><!--/bigcup L: union operator -->
<!ENTITY xdtri            "&#x025BD;" ><!--/bigtriangledown B: big dn tri, open -->
<!ENTITY xodot            "&#x02299;" ><!--/bigodot L: circle dot operator -->
<!ENTITY xoplus           "&#x02295;" ><!--/bigoplus L: circle plus operator -->
<!ENTITY xotime           "&#x02297;" ><!--/bigotimes L: circle times operator -->
<!ENTITY xsqcup           "&#x02294;" ><!--/bigsqcup L: square union operator -->
<!ENTITY xuplus           "&#x0228E;" ><!--/biguplus L: -->
<!ENTITY xutri            "&#x025B3;" ><!--/bigtriangleup B: big up tri, open -->
<!ENTITY xvee             "&#x022C1;" ><!--/bigvee L: logical and operator -->
<!ENTITY xwedge           "&#x022C0;" ><!--/bigwedge L: logical or operator -->

<!--
     File isoamsc.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY dlcorn           "&#x0231E;" ><!--/llcorner O: lower left corner -->
<!ENTITY drcorn           "&#x0231F;" ><!--/lrcorner C: lower right corner -->
<!ENTITY gtlPar           "&#x02995;" ><!--dbl left parenthesis, greater -->
<!ENTITY langd            "&#x02991;" ><!--left angle, dot -->
<!ENTITY lbrke            "&#x0298B;" ><!--left bracket, equal -->
<!ENTITY lbrksld          "&#x0298F;" ><!--left bracket, solidus bottom corner -->
<!ENTITY lbrkslu          "&#x0298D;" ><!--left bracket, solidus top corner -->
<!ENTITY lceil            "&#x02308;" ><!--/lceil O: left ceiling -->
<!ENTITY lfloor           "&#x0230A;" ><!--/lfloor O: left floor -->
<!ENTITY lmoust           "&#x023B0;" ><!--/lmoustache -->
<!ENTITY lparlt           "&#x02993;" ><!--O: left parenthesis, lt -->
<!ENTITY ltrPar           "&#x02996;" ><!--dbl right parenthesis, less -->
<!ENTITY rangd            "&#x02992;" ><!--right angle, dot -->
<!ENTITY rbrke            "&#x0298C;" ><!--right bracket, equal -->
<!ENTITY rbrksld          "&#x0298E;" ><!--right bracket, solidus bottom corner -->
<!ENTITY rbrkslu          "&#x02990;" ><!--right bracket, solidus top corner -->
<!ENTITY rceil            "&#x02309;" ><!--/rceil C: right ceiling -->
<!ENTITY rfloor           "&#x0230B;" ><!--/rfloor C: right floor -->
<!ENTITY rmoust           "&#x023B1;" ><!--/rmoustache -->
<!ENTITY rpargt           "&#x02994;" ><!--C: right paren, gt -->
<!ENTITY ulcorn           "&#x0231C;" ><!--/ulcorner O: upper left corner -->
<!ENTITY urcorn           "&#x0231D;" ><!--/urcorner C: upper right corner -->

<!--
     File isoamsn.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY gnap             "&#x02A8A;" ><!--/gnapprox N: greater, not approximate -->
<!ENTITY gne              "&#x02269;" ><!--/gneq N: greater, not equals -->
<!ENTITY gnE              "&#x02269;" ><!--/gneqq N: greater, not dbl equals -->
<!ENTITY gnsim            "&#x022E7;" ><!--/gnsim N: greater, not similar -->
<!ENTITY gvnE             "&#x02269;&#x0FE00;" ><!--/gvertneqq N: gt, vert, not dbl eq -->
<!ENTITY lnap             "&#x02A89;" ><!--/lnapprox N: less, not approximate -->
<!ENTITY lne              "&#x02268;" ><!--/lneq N: less, not equals -->
<!ENTITY lnE              "&#x02268;" ><!--/lneqq N: less, not double equals -->
<!ENTITY lnsim            "&#x022E6;" ><!--/lnsim N: less, not similar -->
<!ENTITY lvnE             "&#x02268;&#x0FE00;" ><!--/lvertneqq N: less, vert, not dbl eq -->
<!ENTITY nap              "&#x02249;" ><!--/napprox N: not approximate -->
<!ENTITY napE             "&#x02A70;&#x00338;" ><!--not approximately equal or equal to -->
<!ENTITY napid            "&#x0224B;&#x00338;" ><!--not approximately identical to -->
<!ENTITY ncong            "&#x02247;" ><!--/ncong N: not congruent with -->
<!ENTITY ncongdot         "&#x02A6D;&#x00338;" ><!--not congruent, dot -->
<!ENTITY nequiv           "&#x02262;" ><!--/nequiv N: not identical with -->
<!ENTITY nge              "&#x02271;&#x020E5;" ><!--/ngeq N: not greater-than-or-equal -->
<!ENTITY ngE              "&#x02271;" ><!--/ngeqq N: not greater, dbl equals -->
<!ENTITY nges             "&#x02271;" ><!--/ngeqslant N: not gt-or-eq, slanted -->
<!ENTITY nGg              "&#x022D9;&#x00338;" ><!--not triple greater than -->
<!ENTITY ngsim            "&#x02275;" ><!--not greater, similar -->
<!ENTITY ngt              "&#x0226F;" ><!--/ngtr N: not greater-than -->
<!ENTITY nGt              "&#x0226B;&#x00338;" ><!--not, vert, much greater than -->
<!ENTITY nGtv             "&#x0226B;&#x00338;&#x0FE00;" ><!--not much greater than, variant -->
<!ENTITY nle              "&#x02270;&#x020E5;" ><!--/nleq N: not less-than-or-equal -->
<!ENTITY nlE              "&#x02270;" ><!--/nleqq N: not less, dbl equals -->
<!ENTITY nles             "&#x02270;" ><!--/nleqslant N: not less-or-eq, slant -->
<!ENTITY nLl              "&#x022D8;&#x00338;" ><!--not triple less than -->
<!ENTITY nlsim            "&#x02274;" ><!--not less, similar -->
<!ENTITY nlt              "&#x0226E;" ><!--/nless N: not less-than -->
<!ENTITY nLt              "&#x0226A;&#x00338;" ><!--not, vert, much less than -->
<!ENTITY nltri            "&#x022EA;" ><!--/ntriangleleft N: not left triangle -->
<!ENTITY nltrie           "&#x022EC;" ><!--/ntrianglelefteq N: not l tri, eq -->
<!ENTITY nLtv             "&#x0226A;&#x00338;&#x0FE00;" ><!--not much less than, variant -->
<!ENTITY nmid             "&#x02224;" ><!--/nmid -->
<!ENTITY npar             "&#x02226;" ><!--/nparallel N: not parallel -->
<!ENTITY npr              "&#x02280;" ><!--/nprec N: not precedes -->
<!ENTITY nprcue           "&#x022E0;" ><!--not curly precedes, eq -->
<!ENTITY npre             "&#x02AAF;&#x00338;" ><!--/npreceq N: not precedes, equals -->
<!ENTITY nrtri            "&#x022EB;" ><!--/ntriangleright N: not rt triangle -->
<!ENTITY nrtrie           "&#x022ED;" ><!--/ntrianglerighteq N: not r tri, eq -->
<!ENTITY nsc              "&#x02281;" ><!--/nsucc N: not succeeds -->
<!ENTITY nsccue           "&#x022E1;" ><!--not succeeds, curly eq -->
<!ENTITY nsce             "&#x02AB0;&#x00338;" ><!--/nsucceq N: not succeeds, equals -->
<!ENTITY nsim             "&#x02241;" ><!--/nsim N: not similar -->
<!ENTITY nsime            "&#x02244;" ><!--/nsimeq N: not similar, equals -->
<!ENTITY nsmid            "&#x02224;&#x0FE00;" ><!--/nshortmid -->
<!ENTITY nspar            "&#x02226;&#x0FE00;" ><!--/nshortparallel N: not short par -->
<!ENTITY nsqsube          "&#x022E2;" ><!--not, square subset, equals -->
<!ENTITY nsqsupe          "&#x022E3;" ><!--not, square superset, equals -->
<!ENTITY nsub             "&#x02284;" ><!--not subset -->
<!ENTITY nsube            "&#x02288;" ><!--/nsubseteq N: not subset, equals -->
<!ENTITY nsubE            "&#x02288;" ><!--/nsubseteqq N: not subset, dbl eq -->
<!ENTITY nsup             "&#x02285;" ><!--not superset -->
<!ENTITY nsupe            "&#x02289;" ><!--/nsupseteq N: not superset, equals -->
<!ENTITY nsupE            "&#x02289;" ><!--/nsupseteqq N: not superset, dbl eq -->
<!ENTITY ntgl             "&#x02279;" ><!--not greater, less -->
<!ENTITY ntlg             "&#x02278;" ><!--not less, greater -->
<!ENTITY nvap             "&#x02249;&#x00338;" ><!--not, vert, approximate -->
<!ENTITY nvdash           "&#x022AC;" ><!--/nvdash N: not vertical, dash -->
<!ENTITY nvDash           "&#x022AD;" ><!--/nvDash N: not vertical, dbl dash -->
<!ENTITY nVdash           "&#x022AE;" ><!--/nVdash N: not dbl vertical, dash -->
<!ENTITY nVDash           "&#x022AF;" ><!--/nVDash N: not dbl vert, dbl dash -->
<!ENTITY nvge             "&#x02271;" ><!--not, vert, greater-than-or-equal -->
<!ENTITY nvgt             "&#x0226F;" ><!--not, vert, greater-than -->
<!ENTITY nvle             "&#x02270;" ><!--not, vert, less-than-or-equal -->
<!ENTITY nvlt             "&#x0226E;" ><!--not, vert, less-than -->
<!ENTITY nvltrie          "&#x022EC;&#x00338;" ><!--not, vert, left triangle, equals -->
<!ENTITY nvrtrie          "&#x022ED;&#x00338;" ><!--not, vert, right triangle, equals -->
<!ENTITY nvsim            "&#x02241;&#x00338;" ><!--not, vert, similar -->
<!ENTITY parsim           "&#x02AF3;" ><!--parallel, similar -->
<!ENTITY prnap            "&#x022E8;" ><!--/precnapprox N: precedes, not approx -->
<!ENTITY prnE             "&#x02AB5;" ><!--/precneqq N: precedes, not dbl eq -->
<!ENTITY prnsim           "&#x022E8;" ><!--/precnsim N: precedes, not similar -->
<!ENTITY rnmid            "&#x02AEE;" ><!--reverse /nmid -->
<!ENTITY scnap            "&#x022E9;" ><!--/succnapprox N: succeeds, not approx -->
<!ENTITY scnE             "&#x02AB6;" ><!--/succneqq N: succeeds, not dbl eq -->
<!ENTITY scnsim           "&#x022E9;" ><!--/succnsim N: succeeds, not similar -->
<!ENTITY simne            "&#x02246;" ><!--similar, not equals -->
<!ENTITY solbar           "&#x0233F;" ><!--solidus, bar through -->
<!ENTITY subne            "&#x0228A;" ><!--/subsetneq N: subset, not equals -->
<!ENTITY subnE            "&#x0228A;" ><!--/subsetneqq N: subset, not dbl eq -->
<!ENTITY supne            "&#x0228B;" ><!--/supsetneq N: superset, not equals -->
<!ENTITY supnE            "&#x0228B;" ><!--/supsetneqq N: superset, not dbl eq -->
<!ENTITY vnsub            "&#x02284;" ><!--/nsubset N: not subset, var -->
<!ENTITY vnsup            "&#x02285;" ><!--/nsupset N: not superset, var -->
<!ENTITY vsubne           "&#x0228A;&#x0FE00;" ><!--/varsubsetneq N: subset, not eq, var -->
<!ENTITY vsubnE           "&#x0228A;&#x0FE00;" ><!--/varsubsetneqq N: subset not dbl eq, var -->
<!ENTITY vsupne           "&#x0228B;&#x0FE00;" ><!--/varsupsetneq N: superset, not eq, var -->
<!ENTITY vsupnE           "&#x0228B;&#x0FE00;" ><!--/varsupsetneqq N: super not dbl eq, var -->

<!--
     File isoamso.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY ang              "&#x02220;" ><!--/angle - angle -->
<!ENTITY ange             "&#x029A4;" ><!--angle, equal -->
<!ENTITY angmsd           "&#x02221;" ><!--/measuredangle - angle-measured -->
<!ENTITY angmsdaa         "&#x029A8;" ><!--angle-measured, arrow, up, right -->
<!ENTITY angmsdab         "&#x029A9;" ><!--angle-measured, arrow, up, left -->
<!ENTITY angmsdac         "&#x029AA;" ><!--angle-measured, arrow, down, right -->
<!ENTITY angmsdad         "&#x029AB;" ><!--angle-measured, arrow, down, left -->
<!ENTITY angmsdae         "&#x029AC;" ><!--angle-measured, arrow, right, up -->
<!ENTITY angmsdaf         "&#x029AD;" ><!--angle-measured, arrow, left, up -->
<!ENTITY angmsdag         "&#x029AE;" ><!--angle-measured, arrow, right, down -->
<!ENTITY angmsdah         "&#x029AF;" ><!--angle-measured, arrow, left, down -->
<!ENTITY angrtvb          "&#x0299D;&#x0FE00;" ><!--right angle-measured -->
<!ENTITY angrtvbd         "&#x0299D;" ><!--right angle-measured, dot -->
<!ENTITY bbrk             "&#x023B5;" ><!--bottom square bracket -->
<!ENTITY bemptyv          "&#x029B0;" ><!--reversed circle, slash -->
<!ENTITY beth             "&#x02136;" ><!--/beth - beth, Hebrew -->
<!ENTITY boxbox           "&#x029C9;" ><!--two joined squares -->
<!ENTITY bprime           "&#x02035;" ><!--/backprime - reverse prime -->
<!ENTITY bsemi            "&#x0204F;" ><!--reverse semi-colon -->
<!ENTITY cemptyv          "&#x029B2;" ><!--circle, slash, small circle above -->
<!ENTITY cirE             "&#x029C3;" ><!--circle, two horizontal stroked to the right -->
<!ENTITY cirscir          "&#x029C2;" ><!--circle, small circle to the right -->
<!ENTITY comp             "&#x02201;" ><!--/complement - complement sign -->
<!ENTITY daleth           "&#x02138;" ><!--/daleth - daleth, Hebrew -->
<!ENTITY demptyv          "&#x029B1;" ><!--circle, slash, bar above -->
<!ENTITY ell              "&#x02113;" ><!--/ell - cursive small l -->
<!ENTITY empty            "&#x02205;&#x0FE00;" ><!--/emptyset - zero, slash -->
<!ENTITY emptyv           "&#x02205;" ><!--/varnothing - circle, slash -->
<!ENTITY gimel            "&#x02137;" ><!--/gimel - gimel, Hebrew -->
<!ENTITY iiota            "&#x02129;" ><!--inverted iota -->
<!ENTITY image            "&#x02111;" ><!--/Im - imaginary   -->
<!ENTITY imath            "&#x00131;" ><!--/imath - small i, no dot -->
<!ENTITY jmath            "&#x0006A;&#x0FE00;" ><!--/jmath - small j, no dot -->
<!ENTITY laemptyv         "&#x029B4;" ><!--circle, slash, left arrow above -->
<!ENTITY lltri            "&#x025FA;" ><!--lower left triangle -->
<!ENTITY lrtri            "&#x022BF;" ><!--lower right triangle -->
<!ENTITY mho              "&#x02127;" ><!--/mho - conductance -->
<!ENTITY nang             "&#x02220;&#x00338;" ><!--not, vert, angle -->
<!ENTITY nexist           "&#x02204;" ><!--/nexists - negated exists -->
<!ENTITY oS               "&#x024C8;" ><!--/circledS - capital S in circle -->
<!ENTITY planck           "&#x0210F;&#x0FE00;" ><!--/hbar - Planck's over 2pi -->
<!ENTITY plankv           "&#x0210F;" ><!--/hslash - variant Planck's over 2pi -->
<!ENTITY raemptyv         "&#x029B3;" ><!--circle, slash, right arrow above -->
<!ENTITY range            "&#x029A5;" ><!--reverse angle, equal -->
<!ENTITY real             "&#x0211C;" ><!--/Re - real -->
<!ENTITY tbrk             "&#x023B4;" ><!--top square bracket -->
<!ENTITY ultri            "&#x025F8;" ><!--upper left triangle -->
<!ENTITY urtri            "&#x025F9;" ><!--upper right triangle -->
<!ENTITY vzigzag          "&#x0299A;" ><!--vertical zig-zag line -->
<!ENTITY weierp           "&#x02118;" ><!--/wp - Weierstrass p -->

<!--
     File isoamsr.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY ape              "&#x0224A;" ><!--/approxeq R: approximate, equals -->
<!ENTITY apE              "&#x0224A;" ><!--approximately equal or equal to -->
<!ENTITY apid             "&#x0224B;" ><!--approximately identical to -->
<!ENTITY asymp            "&#x0224D;" ><!--/asymp R: asymptotically equal to -->
<!ENTITY Barv             "&#x02AE7;" ><!--vert, dbl bar (over) -->
<!ENTITY bcong            "&#x0224C;" ><!--/backcong R: reverse congruent -->
<!ENTITY bepsi            "&#x003F6;" ><!--/backepsilon R: such that -->
<!ENTITY bowtie           "&#x022C8;" ><!--/bowtie R: -->
<!ENTITY bsim             "&#x0223D;" ><!--/backsim R: reverse similar -->
<!ENTITY bsime            "&#x022CD;" ><!--/backsimeq R: reverse similar, eq -->
<!ENTITY bsolhsub         "&#x0005C;&#x02282;" ><!--reverse solidus, subset -->
<!ENTITY bump             "&#x0224E;" ><!--/Bumpeq R: bumpy equals -->
<!ENTITY bumpe            "&#x0224F;" ><!--/bumpeq R: bumpy equals, equals -->
<!ENTITY bumpE            "&#x02AAE;" ><!--bump, equals -->
<!ENTITY cire             "&#x02257;" ><!--/circeq R: circle, equals -->
<!ENTITY Colon            "&#x02237;" ><!--/Colon, two colons -->
<!ENTITY colone           "&#x02254;" ><!--/coloneq R: colon, equals -->
<!ENTITY Colone           "&#x02A74;" ><!--double colon, equals -->
<!ENTITY congdot          "&#x02A6D;" ><!--congruent, dot -->
<!ENTITY csub             "&#x02ACF;" ><!--subset, closed -->
<!ENTITY csube            "&#x02AD1;" ><!--subset, closed, equals -->
<!ENTITY csup             "&#x02AD0;" ><!--superset, closed -->
<!ENTITY csupe            "&#x02AD2;" ><!--superset, closed, equals -->
<!ENTITY cuepr            "&#x022DE;" ><!--/curlyeqprec R: curly eq, precedes -->
<!ENTITY cuesc            "&#x022DF;" ><!--/curlyeqsucc R: curly eq, succeeds -->
<!ENTITY dashv            "&#x022A3;" ><!--/dashv R: dash, vertical -->
<!ENTITY Dashv            "&#x02AE4;" ><!--dbl dash, vertical -->
<!ENTITY easter           "&#x0225B;" ><!--equal, asterisk above -->
<!ENTITY ecir             "&#x02256;" ><!--/eqcirc R: circle on equals sign -->
<!ENTITY ecolon           "&#x02255;" ><!--/eqcolon R: equals, colon -->
<!ENTITY eDDot            "&#x02A77;" ><!--/ddotseq R: equal with four dots -->
<!ENTITY eDot             "&#x02251;" ><!--/doteqdot /Doteq R: eq, even dots -->
<!ENTITY efDot            "&#x02252;" ><!--/fallingdotseq R: eq, falling dots -->
<!ENTITY eg               "&#x02A9A;" ><!--equal-or-greater -->
<!ENTITY egs              "&#x022DD;" ><!--/eqslantgtr R: equal-or-gtr, slanted -->
<!ENTITY egsdot           "&#x02A98;" ><!--equal-or-greater, slanted, dot inside -->
<!ENTITY el               "&#x02A99;" ><!--equal-or-less -->
<!ENTITY els              "&#x022DC;" ><!--/eqslantless R: eq-or-less, slanted -->
<!ENTITY elsdot           "&#x02A97;" ><!--equal-or-less, slanted, dot inside -->
<!ENTITY equest           "&#x0225F;" ><!--/questeq R: equal with questionmark -->
<!ENTITY equivDD          "&#x02A78;" ><!--equivalent, four dots above -->
<!ENTITY erDot            "&#x02253;" ><!--/risingdotseq R: eq, rising dots -->
<!ENTITY esdot            "&#x02250;" ><!--/doteq R: equals, single dot above -->
<!ENTITY esim             "&#x02242;" ><!--/esim R: equals, similar -->
<!ENTITY Esim             "&#x02A73;" ><!--equal, similar -->
<!ENTITY fork             "&#x022D4;" ><!--/pitchfork R: pitchfork -->
<!ENTITY forkv            "&#x02AD9;" ><!--fork, variant -->
<!ENTITY frown            "&#x02322;" ><!--/frown R: down curve -->
<!ENTITY gap              "&#x02273;" ><!--/gtrapprox R: greater, approximate -->
<!ENTITY gE               "&#x02267;" ><!--/geqq R: greater, double equals -->
<!ENTITY gel              "&#x022DB;" ><!--/gtreqless R: greater, equals, less -->
<!ENTITY gEl              "&#x022DB;" ><!--/gtreqqless R: gt, dbl equals, less -->
<!ENTITY ges              "&#x02A7E;" ><!--/geqslant R: gt-or-equal, slanted -->
<!ENTITY gescc            "&#x02AA9;" ><!--greater than, closed by curve, equal, slanted -->
<!ENTITY gesdot           "&#x02A80;" ><!--greater-than-or-equal, slanted, dot inside -->
<!ENTITY gesdoto          "&#x02A82;" ><!--greater-than-or-equal, slanted, dot above -->
<!ENTITY gesdotol         "&#x02A84;" ><!--greater-than-or-equal, slanted, dot above left -->
<!ENTITY gesl             "&#x022DB;&#x0FE00;" ><!--greater, equal, slanted, less -->
<!ENTITY gesles           "&#x02A94;" ><!--greater, equal, slanted, less, equal, slanted -->
<!ENTITY Gg               "&#x022D9;" ><!--/ggg /Gg /gggtr R: triple gtr-than -->
<!ENTITY gl               "&#x02277;" ><!--/gtrless R: greater, less -->
<!ENTITY gla              "&#x02AA5;" ><!--greater, less, apart -->
<!ENTITY glE              "&#x02A92;" ><!--greater, less, equal -->
<!ENTITY glj              "&#x02AA4;" ><!--greater, less, overlapping -->
<!ENTITY gsim             "&#x02273;" ><!--/gtrsim R: greater, similar -->
<!ENTITY gsime            "&#x02A8E;" ><!--greater, similar, equal -->
<!ENTITY gsiml            "&#x02A90;" ><!--greater, similar, less -->
<!ENTITY Gt               "&#x0226B;" ><!--/gg R: dbl greater-than sign -->
<!ENTITY gtcc             "&#x02AA7;" ><!--greater than, closed by curve -->
<!ENTITY gtcir            "&#x02A7A;" ><!--greater than, circle inside -->
<!ENTITY gtdot            "&#x022D7;" ><!--/gtrdot R: greater than, with dot -->
<!ENTITY gtquest          "&#x02A7C;" ><!--greater than, questionmark above -->
<!ENTITY gtrarr           "&#x02978;" ><!--greater than, right arrow -->
<!ENTITY homtht           "&#x0223B;" ><!--homothetic -->
<!ENTITY lap              "&#x02272;" ><!--/lessapprox R: less, approximate -->
<!ENTITY lat              "&#x02AAB;" ><!--larger than -->
<!ENTITY late             "&#x02AAD;" ><!--larger than or equal -->
<!ENTITY lates            "&#x02AAD;&#x0FE00;" ><!--larger than or equal, slanted -->
<!ENTITY lE               "&#x02266;" ><!--/leqq R: less, double equals -->
<!ENTITY leg              "&#x022DA;" ><!--/lesseqgtr R: less, eq, greater -->
<!ENTITY lEg              "&#x022DA;" ><!--/lesseqqgtr R: less, dbl eq, greater -->
<!ENTITY les              "&#x02A7D;" ><!--/leqslant R: less-than-or-eq, slant -->
<!ENTITY lescc            "&#x02AA8;" ><!--less than, closed by curve, equal, slanted -->
<!ENTITY lesdot           "&#x02A7F;" ><!--less-than-or-equal, slanted, dot inside -->
<!ENTITY lesdoto          "&#x02A81;" ><!--less-than-or-equal, slanted, dot above -->
<!ENTITY lesdotor         "&#x02A83;" ><!--less-than-or-equal, slanted, dot above right -->
<!ENTITY lesg             "&#x022DA;&#x0FE00;" ><!--less, equal, slanted, greater -->
<!ENTITY lesges           "&#x02A93;" ><!--less, equal, slanted, greater, equal, slanted -->
<!ENTITY lg               "&#x02276;" ><!--/lessgtr R: less, greater -->
<!ENTITY lgE              "&#x02A91;" ><!--less, greater, equal -->
<!ENTITY Ll               "&#x022D8;" ><!--/Ll /lll /llless R: triple less-than -->
<!ENTITY lsim             "&#x02272;" ><!--/lesssim R: less, similar -->
<!ENTITY lsime            "&#x02A8D;" ><!--less, similar, equal -->
<!ENTITY lsimg            "&#x02A8F;" ><!--less, similar, greater -->
<!ENTITY Lt               "&#x0226A;" ><!--/ll R: double less-than sign -->
<!ENTITY ltcc             "&#x02AA6;" ><!--less than, closed by curve -->
<!ENTITY ltcir            "&#x02A79;" ><!--less than, circle inside -->
<!ENTITY ltdot            "&#x022D6;" ><!--/lessdot R: less than, with dot -->
<!ENTITY ltlarr           "&#x02976;" ><!--less than, left arrow -->
<!ENTITY ltquest          "&#x02A7B;" ><!--less than, questionmark above -->
<!ENTITY ltrie            "&#x022B4;" ><!--/trianglelefteq R: left triangle, eq -->
<!ENTITY mcomma           "&#x02A29;" ><!--minus, comma above -->
<!ENTITY mDDot            "&#x0223A;" ><!--minus with four dots, geometric properties -->
<!ENTITY mid              "&#x02223;" ><!--/mid R: -->
<!ENTITY mlcp             "&#x02ADB;" ><!--/mlcp -->
<!ENTITY models           "&#x022A7;" ><!--/models R: -->
<!ENTITY mstpos           "&#x0223E;" ><!--most positive -->
<!ENTITY pr               "&#x0227A;" ><!--/prec R: precedes -->
<!ENTITY Pr               "&#x02ABB;" ><!--dbl precedes -->
<!ENTITY prap             "&#x0227E;" ><!--/precapprox R: precedes, approximate -->
<!ENTITY prcue            "&#x0227C;" ><!--/preccurlyeq R: precedes, curly eq -->
<!ENTITY pre              "&#x02AAF;" ><!--/preceq R: precedes, equals -->
<!ENTITY prE              "&#x02AAF;" ><!--precedes, dbl equals -->
<!ENTITY prsim            "&#x0227E;" ><!--/precsim R: precedes, similar -->
<!ENTITY prurel           "&#x022B0;" ><!--element precedes under relation -->
<!ENTITY ratio            "&#x02236;" ><!--/ratio -->
<!ENTITY rtrie            "&#x022B5;" ><!--/trianglerighteq R: right tri, eq -->
<!ENTITY rtriltri         "&#x029CE;" ><!--right triangle above left triangle -->
<!ENTITY sc               "&#x0227B;" ><!--/succ R: succeeds -->
<!ENTITY Sc               "&#x02ABC;" ><!--dbl succeeds -->
<!ENTITY scap             "&#x0227F;" ><!--/succapprox R: succeeds, approximate -->
<!ENTITY sccue            "&#x0227D;" ><!--/succcurlyeq R: succeeds, curly eq -->
<!ENTITY sce              "&#x0227D;" ><!--/succeq R: succeeds, equals -->
<!ENTITY scE              "&#x0227E;" ><!--succeeds, dbl equals -->
<!ENTITY scsim            "&#x0227F;" ><!--/succsim R: succeeds, similar -->
<!ENTITY sdote            "&#x02A66;" ><!--equal, dot below -->
<!ENTITY simg             "&#x02A9E;" ><!--similar, greater -->
<!ENTITY simgE            "&#x02AA0;" ><!--similar, greater, equal -->
<!ENTITY siml             "&#x02A9D;" ><!--similar, less -->
<!ENTITY simlE            "&#x02A9F;" ><!--similar, less, equal -->
<!ENTITY smid             "&#x02223;&#x0FE00;" ><!--/shortmid R: -->
<!ENTITY smile            "&#x02323;" ><!--/smile R: up curve -->
<!ENTITY smt              "&#x02AAA;" ><!--smaller than -->
<!ENTITY smte             "&#x02AAC;" ><!--smaller than or equal -->
<!ENTITY smtes            "&#x02AAC;&#x0FE00;" ><!--smaller than or equal, slanted -->
<!ENTITY spar             "&#x02225;&#x0FE00;" ><!--/shortparallel R: short parallel -->
<!ENTITY sqsub            "&#x0228F;" ><!--/sqsubset R: square subset -->
<!ENTITY sqsube           "&#x02291;" ><!--/sqsubseteq R: square subset, equals -->
<!ENTITY sqsup            "&#x02290;" ><!--/sqsupset R: square superset -->
<!ENTITY sqsupe           "&#x02292;" ><!--/sqsupseteq R: square superset, eq -->
<!ENTITY Sub              "&#x022D0;" ><!--/Subset R: double subset -->
<!ENTITY subE             "&#x02286;" ><!--/subseteqq R: subset, dbl equals -->
<!ENTITY subedot          "&#x02AC3;" ><!--subset, equals, dot -->
<!ENTITY submult          "&#x02AC1;" ><!--subset, multiply -->
<!ENTITY subplus          "&#x02ABF;" ><!--subset, plus -->
<!ENTITY subrarr          "&#x02979;" ><!--subset, right arrow -->
<!ENTITY subsim           "&#x02AC7;" ><!--subset, similar -->
<!ENTITY subsub           "&#x02AD5;" ><!--subset above subset -->
<!ENTITY subsup           "&#x02AD3;" ><!--subset above superset -->
<!ENTITY Sup              "&#x022D1;" ><!--/Supset R: dbl superset -->
<!ENTITY supdsub          "&#x02AD8;" ><!--superset, subset, dash joining them -->
<!ENTITY supE             "&#x02287;" ><!--/supseteqq R: superset, dbl equals -->
<!ENTITY supedot          "&#x02AC4;" ><!--superset, equals, dot -->
<!ENTITY suphsol          "&#x02283;&#x0002F;" ><!--superset, solidus -->
<!ENTITY suphsub          "&#x02AD7;" ><!--superset, subset -->
<!ENTITY suplarr          "&#x0297B;" ><!--superset, left arrow -->
<!ENTITY supmult          "&#x02AC2;" ><!--superset, multiply -->
<!ENTITY supplus          "&#x02AC0;" ><!--superset, plus -->
<!ENTITY supsim           "&#x02AC8;" ><!--superset, similar -->
<!ENTITY supsub           "&#x02AD4;" ><!--superset above subset -->
<!ENTITY supsup           "&#x02AD6;" ><!--superset above superset -->
<!ENTITY thkap            "&#x02248;&#x0FE00;" ><!--/thickapprox R: thick approximate -->
<!ENTITY thksim           "&#x0223C;&#x0FE00;" ><!--/thicksim R: thick similar -->
<!ENTITY topfork          "&#x02ADA;" ><!--fork with top -->
<!ENTITY trie             "&#x0225C;" ><!--/triangleq R: triangle, equals -->
<!ENTITY twixt            "&#x0226C;" ><!--/between R: between -->
<!ENTITY vBar             "&#x02AE8;" ><!--vert, dbl bar (under) -->
<!ENTITY Vbar             "&#x02AEB;" ><!--dbl vert, bar (under) -->
<!ENTITY vBarv            "&#x02AE9;" ><!--dbl bar, vert over and under -->
<!ENTITY vdash            "&#x022A2;" ><!--/vdash R: vertical, dash -->
<!ENTITY vDash            "&#x022A8;" ><!--/vDash R: vertical, dbl dash -->
<!ENTITY Vdash            "&#x022A9;" ><!--/Vdash R: dbl vertical, dash -->
<!ENTITY VDash            "&#x022AB;" ><!--dbl vert, dbl dash -->
<!ENTITY Vdashl           "&#x02AE6;" ><!--vertical, dash (long) -->
<!ENTITY vltri            "&#x022B2;" ><!--/vartriangleleft R: l tri, open, var -->
<!ENTITY vprop            "&#x0221D;" ><!--/varpropto R: proportional, variant -->
<!ENTITY vrtri            "&#x022B3;" ><!--/vartriangleright R: r tri, open, var -->
<!ENTITY Vvdash           "&#x022AA;" ><!--/Vvdash R: triple vertical, dash -->

<!--
     File isobox.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY boxdl            "&#x02510;" ><!--lower left quadrant -->
<!ENTITY boxdL            "&#x02555;" ><!--lower left quadrant -->
<!ENTITY boxDl            "&#x02556;" ><!--lower left quadrant -->
<!ENTITY boxDL            "&#x02557;" ><!--lower left quadrant -->
<!ENTITY boxdr            "&#x0250C;" ><!--lower right quadrant -->
<!ENTITY boxdR            "&#x02552;" ><!--lower right quadrant -->
<!ENTITY boxDr            "&#x02553;" ><!--lower right quadrant -->
<!ENTITY boxDR            "&#x02554;" ><!--lower right quadrant -->
<!ENTITY boxh             "&#x02500;" ><!--horizontal line  -->
<!ENTITY boxH             "&#x02550;" ><!--horizontal line -->
<!ENTITY boxhd            "&#x0252C;" ><!--lower left and right quadrants -->
<!ENTITY boxhD            "&#x02565;" ><!--lower left and right quadrants -->
<!ENTITY boxHd            "&#x02564;" ><!--lower left and right quadrants -->
<!ENTITY boxHD            "&#x02566;" ><!--lower left and right quadrants -->
<!ENTITY boxhu            "&#x02534;" ><!--upper left and right quadrants -->
<!ENTITY boxhU            "&#x02568;" ><!--upper left and right quadrants -->
<!ENTITY boxHu            "&#x02567;" ><!--upper left and right quadrants -->
<!ENTITY boxHU            "&#x02569;" ><!--upper left and right quadrants -->
<!ENTITY boxul            "&#x02518;" ><!--upper left quadrant -->
<!ENTITY boxuL            "&#x0255B;" ><!--upper left quadrant -->
<!ENTITY boxUl            "&#x0255C;" ><!--upper left quadrant -->
<!ENTITY boxUL            "&#x0255D;" ><!--upper left quadrant -->
<!ENTITY boxur            "&#x02514;" ><!--upper right quadrant -->
<!ENTITY boxuR            "&#x02558;" ><!--upper right quadrant -->
<!ENTITY boxUr            "&#x02559;" ><!--upper right quadrant -->
<!ENTITY boxUR            "&#x0255A;" ><!--upper right quadrant -->
<!ENTITY boxv             "&#x02502;" ><!--vertical line -->
<!ENTITY boxV             "&#x02551;" ><!--vertical line -->
<!ENTITY boxvh            "&#x0253C;" ><!--all four quadrants -->
<!ENTITY boxvH            "&#x0256A;" ><!--all four quadrants -->
<!ENTITY boxVh            "&#x0256B;" ><!--all four quadrants -->
<!ENTITY boxVH            "&#x0256C;" ><!--all four quadrants -->
<!ENTITY boxvl            "&#x02524;" ><!--upper and lower left quadrants -->
<!ENTITY boxvL            "&#x02561;" ><!--upper and lower left quadrants -->
<!ENTITY boxVl            "&#x02562;" ><!--upper and lower left quadrants -->
<!ENTITY boxVL            "&#x02563;" ><!--upper and lower left quadrants -->
<!ENTITY boxvr            "&#x0251C;" ><!--upper and lower right quadrants -->
<!ENTITY boxvR            "&#x0255E;" ><!--upper and lower right quadrants -->
<!ENTITY boxVr            "&#x0255F;" ><!--upper and lower right quadrants -->
<!ENTITY boxVR            "&#x02560;" ><!--upper and lower right quadrants -->

<!--
     File isocyr1.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY acy              "&#x00430;" ><!--=small a, Cyrillic -->
<!ENTITY Acy              "&#x00410;" ><!--=capital A, Cyrillic -->
<!ENTITY bcy              "&#x00431;" ><!--=small be, Cyrillic -->
<!ENTITY Bcy              "&#x00411;" ><!--=capital BE, Cyrillic -->
<!ENTITY chcy             "&#x00447;" ><!--=small che, Cyrillic -->
<!ENTITY CHcy             "&#x00427;" ><!--=capital CHE, Cyrillic -->
<!ENTITY dcy              "&#x00434;" ><!--=small de, Cyrillic -->
<!ENTITY Dcy              "&#x00414;" ><!--=capital DE, Cyrillic -->
<!ENTITY ecy              "&#x0044D;" ><!--=small e, Cyrillic -->
<!ENTITY Ecy              "&#x0042D;" ><!--=capital E, Cyrillic -->
<!ENTITY fcy              "&#x00444;" ><!--=small ef, Cyrillic -->
<!ENTITY Fcy              "&#x00424;" ><!--=capital EF, Cyrillic -->
<!ENTITY gcy              "&#x00433;" ><!--=small ghe, Cyrillic -->
<!ENTITY Gcy              "&#x00413;" ><!--=capital GHE, Cyrillic -->
<!ENTITY hardcy           "&#x0044A;" ><!--=small hard sign, Cyrillic -->
<!ENTITY HARDcy           "&#x0042A;" ><!--=capital HARD sign, Cyrillic -->
<!ENTITY icy              "&#x00438;" ><!--=small i, Cyrillic -->
<!ENTITY Icy              "&#x00418;" ><!--=capital I, Cyrillic -->
<!ENTITY iecy             "&#x00435;" ><!--=small ie, Cyrillic -->
<!ENTITY IEcy             "&#x00415;" ><!--=capital IE, Cyrillic -->
<!ENTITY iocy             "&#x00451;" ><!--=small io, Russian -->
<!ENTITY IOcy             "&#x00401;" ><!--=capital IO, Russian -->
<!ENTITY jcy              "&#x00439;" ><!--=small short i, Cyrillic -->
<!ENTITY Jcy              "&#x00419;" ><!--=capital short I, Cyrillic -->
<!ENTITY kcy              "&#x0043A;" ><!--=small ka, Cyrillic -->
<!ENTITY Kcy              "&#x0041A;" ><!--=capital KA, Cyrillic -->
<!ENTITY khcy             "&#x00445;" ><!--=small ha, Cyrillic -->
<!ENTITY KHcy             "&#x00425;" ><!--=capital HA, Cyrillic -->
<!ENTITY lcy              "&#x0043B;" ><!--=small el, Cyrillic -->
<!ENTITY Lcy              "&#x0041B;" ><!--=capital EL, Cyrillic -->
<!ENTITY mcy              "&#x0043C;" ><!--=small em, Cyrillic -->
<!ENTITY Mcy              "&#x0041C;" ><!--=capital EM, Cyrillic -->
<!ENTITY ncy              "&#x0043D;" ><!--=small en, Cyrillic -->
<!ENTITY Ncy              "&#x0041D;" ><!--=capital EN, Cyrillic -->
<!ENTITY numero           "&#x02116;" ><!--=numero sign -->
<!ENTITY ocy              "&#x0043E;" ><!--=small o, Cyrillic -->
<!ENTITY Ocy              "&#x0041E;" ><!--=capital O, Cyrillic -->
<!ENTITY pcy              "&#x0043F;" ><!--=small pe, Cyrillic -->
<!ENTITY Pcy              "&#x0041F;" ><!--=capital PE, Cyrillic -->
<!ENTITY rcy              "&#x00440;" ><!--=small er, Cyrillic -->
<!ENTITY Rcy              "&#x00420;" ><!--=capital ER, Cyrillic -->
<!ENTITY scy              "&#x00441;" ><!--=small es, Cyrillic -->
<!ENTITY Scy              "&#x00421;" ><!--=capital ES, Cyrillic -->
<!ENTITY shchcy           "&#x00449;" ><!--=small shcha, Cyrillic -->
<!ENTITY SHCHcy           "&#x00429;" ><!--=capital SHCHA, Cyrillic -->
<!ENTITY shcy             "&#x00448;" ><!--=small sha, Cyrillic -->
<!ENTITY SHcy             "&#x00428;" ><!--=capital SHA, Cyrillic -->
<!ENTITY softcy           "&#x0044C;" ><!--=small soft sign, Cyrillic -->
<!ENTITY SOFTcy           "&#x0042C;" ><!--=capital SOFT sign, Cyrillic -->
<!ENTITY tcy              "&#x00442;" ><!--=small te, Cyrillic -->
<!ENTITY Tcy              "&#x00422;" ><!--=capital TE, Cyrillic -->
<!ENTITY tscy             "&#x00446;" ><!--=small tse, Cyrillic -->
<!ENTITY TScy             "&#x00426;" ><!--=capital TSE, Cyrillic -->
<!ENTITY ucy              "&#x00443;" ><!--=small u, Cyrillic -->
<!ENTITY Ucy              "&#x00423;" ><!--=capital U, Cyrillic -->
<!ENTITY vcy              "&#x00432;" ><!--=small ve, Cyrillic -->
<!ENTITY Vcy              "&#x00412;" ><!--=capital VE, Cyrillic -->
<!ENTITY yacy             "&#x0044F;" ><!--=small ya, Cyrillic -->
<!ENTITY YAcy             "&#x0042F;" ><!--=capital YA, Cyrillic -->
<!ENTITY ycy              "&#x0044B;" ><!--=small yeru, Cyrillic -->
<!ENTITY Ycy              "&#x0042B;" ><!--=capital YERU, Cyrillic -->
<!ENTITY yucy             "&#x0044E;" ><!--=small yu, Cyrillic -->
<!ENTITY YUcy             "&#x0042E;" ><!--=capital YU, Cyrillic -->
<!ENTITY zcy              "&#x00437;" ><!--=small ze, Cyrillic -->
<!ENTITY Zcy              "&#x00417;" ><!--=capital ZE, Cyrillic -->
<!ENTITY zhcy             "&#x00436;" ><!--=small zhe, Cyrillic -->
<!ENTITY ZHcy             "&#x00416;" ><!--=capital ZHE, Cyrillic -->

<!--
     File isocyr2.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY djcy             "&#x00452;" ><!--=small dje, Serbian -->
<!ENTITY DJcy             "&#x00402;" ><!--=capital DJE, Serbian -->
<!ENTITY dscy             "&#x00455;" ><!--=small dse, Macedonian -->
<!ENTITY DScy             "&#x00405;" ><!--=capital DSE, Macedonian -->
<!ENTITY dzcy             "&#x0045F;" ><!--=small dze, Serbian -->
<!ENTITY DZcy             "&#x0040F;" ><!--=capital dze, Serbian -->
<!ENTITY gjcy             "&#x00453;" ><!--=small gje, Macedonian -->
<!ENTITY GJcy             "&#x00403;" ><!--=capital GJE Macedonian -->
<!ENTITY iukcy            "&#x00456;" ><!--=small i, Ukrainian -->
<!ENTITY Iukcy            "&#x00406;" ><!--=capital I, Ukrainian -->
<!ENTITY jsercy           "&#x00458;" ><!--=small je, Serbian -->
<!ENTITY Jsercy           "&#x00408;" ><!--=capital JE, Serbian -->
<!ENTITY jukcy            "&#x00454;" ><!--=small je, Ukrainian -->
<!ENTITY Jukcy            "&#x00404;" ><!--=capital JE, Ukrainian -->
<!ENTITY kjcy             "&#x0045C;" ><!--=small kje Macedonian -->
<!ENTITY KJcy             "&#x0040C;" ><!--=capital KJE, Macedonian -->
<!ENTITY ljcy             "&#x00459;" ><!--=small lje, Serbian -->
<!ENTITY LJcy             "&#x00409;" ><!--=capital LJE, Serbian -->
<!ENTITY njcy             "&#x0045A;" ><!--=small nje, Serbian -->
<!ENTITY NJcy             "&#x0040A;" ><!--=capital NJE, Serbian -->
<!ENTITY tshcy            "&#x0045B;" ><!--=small tshe, Serbian -->
<!ENTITY TSHcy            "&#x0040B;" ><!--=capital TSHE, Serbian -->
<!ENTITY ubrcy            "&#x0045E;" ><!--=small u, Byelorussian -->
<!ENTITY Ubrcy            "&#x0040E;" ><!--=capital U, Byelorussian -->
<!ENTITY yicy             "&#x00457;" ><!--=small yi, Ukrainian -->
<!ENTITY YIcy             "&#x00407;" ><!--=capital YI, Ukrainian -->

<!--
     File isodia.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY acute            "&#x000B4;" ><!--=acute accent -->
<!ENTITY breve            "&#x002D8;" ><!--=breve -->
<!ENTITY caron            "&#x002C7;" ><!--=caron -->
<!ENTITY cedil            "&#x000B8;" ><!--=cedilla -->
<!ENTITY circ             "&#x0005E;" ><!--circumflex accent -->
<!ENTITY dblac            "&#x002DD;" ><!--=double acute accent -->
<!ENTITY die              "&#x000A8;" ><!--=dieresis -->
<!ENTITY dot              "&#x002D9;" ><!--=dot above -->
<!ENTITY grave            "&#x00060;" ><!--=grave accent -->
<!ENTITY macr             "&#x000AF;" ><!--=macron -->
<!ENTITY ogon             "&#x002DB;" ><!--=ogonek -->
<!ENTITY ring             "&#x002DA;" ><!--=ring -->
<!ENTITY tilde            "&#x002DC;" ><!--=tilde -->
<!ENTITY uml              "&#x000A8;" ><!--=umlaut mark -->

<!--
     File isogrk3.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY alpha            "&#x003B1;" ><!--/alpha small alpha, Greek -->
<!ENTITY beta             "&#x003B2;" ><!--/beta small beta, Greek -->
<!ENTITY chi              "&#x003C7;" ><!--/chi small chi, Greek -->
<!ENTITY delta            "&#x003B4;" ><!--/delta small delta, Greek -->
<!ENTITY Delta            "&#x00394;" ><!--/Delta capital Delta, Greek -->
<!ENTITY epsi             "&#x003B5;" ><!--/straightepsilon, small epsilon, Greek -->
<!ENTITY epsiv            "&#x0025B;" ><!--/varepsilon -->
<!ENTITY eta              "&#x003B7;" ><!--/eta small eta, Greek -->
<!ENTITY gamma            "&#x003B3;" ><!--/gamma small gamma, Greek -->
<!ENTITY Gamma            "&#x00393;" ><!--/Gamma capital Gamma, Greek -->
<!ENTITY gammad           "&#x003DC;" ><!--/digamma -->
<!ENTITY Gammad           "&#x003DC;" ><!--capital digamma -->
<!ENTITY iota             "&#x003B9;" ><!--/iota small iota, Greek -->
<!ENTITY kappa            "&#x003BA;" ><!--/kappa small kappa, Greek -->
<!ENTITY kappav           "&#x003F0;" ><!--/varkappa -->
<!ENTITY lambda           "&#x003BB;" ><!--/lambda small lambda, Greek -->
<!ENTITY Lambda           "&#x0039B;" ><!--/Lambda capital Lambda, Greek -->
<!ENTITY mu               "&#x003BC;" ><!--/mu small mu, Greek -->
<!ENTITY nu               "&#x003BD;" ><!--/nu small nu, Greek -->
<!ENTITY omega            "&#x003C9;" ><!--/omega small omega, Greek -->
<!ENTITY Omega            "&#x003A9;" ><!--/Omega capital Omega, Greek -->
<!ENTITY phi              "&#x003C6;" ><!--/straightphi - small phi, Greek -->
<!ENTITY Phi              "&#x003A6;" ><!--/Phi capital Phi, Greek -->
<!ENTITY phiv             "&#x003D5;" ><!--/varphi - curly or open phi -->
<!ENTITY pi               "&#x003C0;" ><!--/pi small pi, Greek -->
<!ENTITY Pi               "&#x003A0;" ><!--/Pi capital Pi, Greek -->
<!ENTITY piv              "&#x003D6;" ><!--/varpi -->
<!ENTITY psi              "&#x003C8;" ><!--/psi small psi, Greek -->
<!ENTITY Psi              "&#x003A8;" ><!--/Psi capital Psi, Greek -->
<!ENTITY rho              "&#x003C1;" ><!--/rho small rho, Greek -->
<!ENTITY rhov             "&#x003F1;" ><!--/varrho -->
<!ENTITY sigma            "&#x003C3;" ><!--/sigma small sigma, Greek -->
<!ENTITY Sigma            "&#x003A3;" ><!--/Sigma capital Sigma, Greek -->
<!ENTITY sigmav           "&#x003C2;" ><!--/varsigma -->
<!ENTITY tau              "&#x003C4;" ><!--/tau small tau, Greek -->
<!ENTITY theta            "&#x003B8;" ><!--/theta straight theta, small theta, Greek -->
<!ENTITY Theta            "&#x00398;" ><!--/Theta capital Theta, Greek -->
<!ENTITY thetav           "&#x003D1;" ><!--/vartheta - curly or open theta -->
<!ENTITY upsi             "&#x003C5;" ><!--/upsilon small upsilon, Greek -->
<!ENTITY Upsi             "&#x003D2;" ><!--/Upsilon capital Upsilon, Greek -->
<!ENTITY xi               "&#x003BE;" ><!--/xi small xi, Greek -->
<!ENTITY Xi               "&#x0039E;" ><!--/Xi capital Xi, Greek -->
<!ENTITY zeta             "&#x003B6;" ><!--/zeta small zeta, Greek -->

<!--
     File isolat1.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY aacute           "&#x000E1;" ><!--=small a, acute accent -->
<!ENTITY Aacute           "&#x000C1;" ><!--=capital A, acute accent -->
<!ENTITY acirc            "&#x000E2;" ><!--=small a, circumflex accent -->
<!ENTITY Acirc            "&#x000C2;" ><!--=capital A, circumflex accent -->
<!ENTITY aelig            "&#x000E6;" ><!--=small ae diphthong (ligature) -->
<!ENTITY AElig            "&#x000C6;" ><!--=capital AE diphthong (ligature) -->
<!ENTITY agrave           "&#x000E0;" ><!--=small a, grave accent -->
<!ENTITY Agrave           "&#x000C0;" ><!--=capital A, grave accent -->
<!ENTITY aring            "&#x000E5;" ><!--=small a, ring -->
<!ENTITY Aring            "&#x000C5;" ><!--=capital A, ring -->
<!ENTITY atilde           "&#x000E3;" ><!--=small a, tilde -->
<!ENTITY Atilde           "&#x000C3;" ><!--=capital A, tilde -->
<!ENTITY auml             "&#x000E4;" ><!--=small a, dieresis or umlaut mark -->
<!ENTITY Auml             "&#x000C4;" ><!--=capital A, dieresis or umlaut mark -->
<!ENTITY ccedil           "&#x000E7;" ><!--=small c, cedilla -->
<!ENTITY Ccedil           "&#x000C7;" ><!--=capital C, cedilla -->
<!ENTITY eacute           "&#x000E9;" ><!--=small e, acute accent -->
<!ENTITY Eacute           "&#x000C9;" ><!--=capital E, acute accent -->
<!ENTITY ecirc            "&#x000EA;" ><!--=small e, circumflex accent -->
<!ENTITY Ecirc            "&#x000CA;" ><!--=capital E, circumflex accent -->
<!ENTITY egrave           "&#x000E8;" ><!--=small e, grave accent -->
<!ENTITY Egrave           "&#x000C8;" ><!--=capital E, grave accent -->
<!ENTITY eth              "&#x000F0;" ><!--=small eth, Icelandic -->
<!ENTITY ETH              "&#x000D0;" ><!--=capital Eth, Icelandic -->
<!ENTITY euml             "&#x000EB;" ><!--=small e, dieresis or umlaut mark -->
<!ENTITY Euml             "&#x000CB;" ><!--=capital E, dieresis or umlaut mark -->
<!ENTITY iacute           "&#x000ED;" ><!--=small i, acute accent -->
<!ENTITY Iacute           "&#x000CD;" ><!--=capital I, acute accent -->
<!ENTITY icirc            "&#x000EE;" ><!--=small i, circumflex accent -->
<!ENTITY Icirc            "&#x000CE;" ><!--=capital I, circumflex accent -->
<!ENTITY igrave           "&#x000EC;" ><!--=small i, grave accent -->
<!ENTITY Igrave           "&#x000CC;" ><!--=capital I, grave accent -->
<!ENTITY iuml             "&#x000EF;" ><!--=small i, dieresis or umlaut mark -->
<!ENTITY Iuml             "&#x000CF;" ><!--=capital I, dieresis or umlaut mark -->
<!ENTITY ntilde           "&#x000F1;" ><!--=small n, tilde -->
<!ENTITY Ntilde           "&#x000D1;" ><!--=capital N, tilde -->
<!ENTITY oacute           "&#x000F3;" ><!--=small o, acute accent -->
<!ENTITY Oacute           "&#x000D3;" ><!--=capital O, acute accent -->
<!ENTITY ocirc            "&#x000F4;" ><!--=small o, circumflex accent -->
<!ENTITY Ocirc            "&#x000D4;" ><!--=capital O, circumflex accent -->
<!ENTITY ograve           "&#x000F2;" ><!--=small o, grave accent -->
<!ENTITY Ograve           "&#x000D2;" ><!--=capital O, grave accent -->
<!ENTITY oslash           "&#x000F8;" ><!--latin small letter o with stroke -->
<!ENTITY Oslash           "&#x000D8;" ><!--=capital O, slash -->
<!ENTITY otilde           "&#x000F5;" ><!--=small o, tilde -->
<!ENTITY Otilde           "&#x000D5;" ><!--=capital O, tilde -->
<!ENTITY ouml             "&#x000F6;" ><!--=small o, dieresis or umlaut mark -->
<!ENTITY Ouml             "&#x000D6;" ><!--=capital O, dieresis or umlaut mark -->
<!ENTITY szlig            "&#x000DF;" ><!--=small sharp s, German (sz ligature) -->
<!ENTITY thorn            "&#x000FE;" ><!--=small thorn, Icelandic -->
<!ENTITY THORN            "&#x000DE;" ><!--=capital THORN, Icelandic -->
<!ENTITY uacute           "&#x000FA;" ><!--=small u, acute accent -->
<!ENTITY Uacute           "&#x000DA;" ><!--=capital U, acute accent -->
<!ENTITY ucirc            "&#x000FB;" ><!--=small u, circumflex accent -->
<!ENTITY Ucirc            "&#x000DB;" ><!--=capital U, circumflex accent -->
<!ENTITY ugrave           "&#x000F9;" ><!--=small u, grave accent -->
<!ENTITY Ugrave           "&#x000D9;" ><!--=capital U, grave accent -->
<!ENTITY uuml             "&#x000FC;" ><!--=small u, dieresis or umlaut mark -->
<!ENTITY Uuml             "&#x000DC;" ><!--=capital U, dieresis or umlaut mark -->
<!ENTITY yacute           "&#x000FD;" ><!--=small y, acute accent -->
<!ENTITY Yacute           "&#x000DD;" ><!--=capital Y, acute accent -->
<!ENTITY yuml             "&#x000FF;" ><!--=small y, dieresis or umlaut mark -->

<!--
     File isolat2.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY abreve           "&#x00103;" ><!--=small a, breve -->
<!ENTITY Abreve           "&#x00102;" ><!--=capital A, breve -->
<!ENTITY amacr            "&#x00101;" ><!--=small a, macron -->
<!ENTITY Amacr            "&#x00100;" ><!--=capital A, macron -->
<!ENTITY aogon            "&#x00105;" ><!--=small a, ogonek -->
<!ENTITY Aogon            "&#x00104;" ><!--=capital A, ogonek -->
<!ENTITY cacute           "&#x00107;" ><!--=small c, acute accent -->
<!ENTITY Cacute           "&#x00106;" ><!--=capital C, acute accent -->
<!ENTITY ccaron           "&#x0010D;" ><!--=small c, caron -->
<!ENTITY Ccaron           "&#x0010C;" ><!--=capital C, caron -->
<!ENTITY ccirc            "&#x00109;" ><!--=small c, circumflex accent -->
<!ENTITY Ccirc            "&#x00108;" ><!--=capital C, circumflex accent -->
<!ENTITY cdot             "&#x0010B;" ><!--=small c, dot above -->
<!ENTITY Cdot             "&#x0010A;" ><!--=capital C, dot above -->
<!ENTITY dcaron           "&#x0010F;" ><!--=small d, caron -->
<!ENTITY Dcaron           "&#x0010E;" ><!--=capital D, caron -->
<!ENTITY dstrok           "&#x00111;" ><!--=small d, stroke -->
<!ENTITY Dstrok           "&#x00110;" ><!--=capital D, stroke -->
<!ENTITY ecaron           "&#x0011B;" ><!--=small e, caron -->
<!ENTITY Ecaron           "&#x0011A;" ><!--=capital E, caron -->
<!ENTITY edot             "&#x00117;" ><!--=small e, dot above -->
<!ENTITY Edot             "&#x00116;" ><!--=capital E, dot above -->
<!ENTITY emacr            "&#x00113;" ><!--=small e, macron -->
<!ENTITY Emacr            "&#x00112;" ><!--=capital E, macron -->
<!ENTITY eng              "&#x0014B;" ><!--=small eng, Lapp -->
<!ENTITY ENG              "&#x0014A;" ><!--=capital ENG, Lapp -->
<!ENTITY eogon            "&#x00119;" ><!--=small e, ogonek -->
<!ENTITY Eogon            "&#x00118;" ><!--=capital E, ogonek -->
<!ENTITY gacute           "&#x001F5;" ><!--=small g, acute accent -->
<!ENTITY gbreve           "&#x0011F;" ><!--=small g, breve -->
<!ENTITY Gbreve           "&#x0011E;" ><!--=capital G, breve -->
<!ENTITY Gcedil           "&#x00122;" ><!--=capital G, cedilla -->
<!ENTITY gcirc            "&#x0011D;" ><!--=small g, circumflex accent -->
<!ENTITY Gcirc            "&#x0011C;" ><!--=capital G, circumflex accent -->
<!ENTITY gdot             "&#x00121;" ><!--=small g, dot above -->
<!ENTITY Gdot             "&#x00120;" ><!--=capital G, dot above -->
<!ENTITY hcirc            "&#x00125;" ><!--=small h, circumflex accent -->
<!ENTITY Hcirc            "&#x00124;" ><!--=capital H, circumflex accent -->
<!ENTITY hstrok           "&#x00127;" ><!--=small h, stroke -->
<!ENTITY Hstrok           "&#x00126;" ><!--=capital H, stroke -->
<!ENTITY Idot             "&#x00130;" ><!--=capital I, dot above -->
<!ENTITY ijlig            "&#x00133;" ><!--=small ij ligature -->
<!ENTITY IJlig            "&#x00132;" ><!--=capital IJ ligature -->
<!ENTITY imacr            "&#x0012B;" ><!--=small i, macron -->
<!ENTITY Imacr            "&#x0012A;" ><!--=capital I, macron -->
<!ENTITY inodot           "&#x00131;" ><!--=small i without dot -->
<!ENTITY iogon            "&#x0012F;" ><!--=small i, ogonek -->
<!ENTITY Iogon            "&#x0012E;" ><!--=capital I, ogonek -->
<!ENTITY itilde           "&#x00129;" ><!--=small i, tilde -->
<!ENTITY Itilde           "&#x00128;" ><!--=capital I, tilde -->
<!ENTITY jcirc            "&#x00135;" ><!--=small j, circumflex accent -->
<!ENTITY Jcirc            "&#x00134;" ><!--=capital J, circumflex accent -->
<!ENTITY kcedil           "&#x00137;" ><!--=small k, cedilla -->
<!ENTITY Kcedil           "&#x00136;" ><!--=capital K, cedilla -->
<!ENTITY kgreen           "&#x00138;" ><!--=small k, Greenlandic -->
<!ENTITY lacute           "&#x0013A;" ><!--=small l, acute accent -->
<!ENTITY Lacute           "&#x00139;" ><!--=capital L, acute accent -->
<!ENTITY lcaron           "&#x0013E;" ><!--=small l, caron -->
<!ENTITY Lcaron           "&#x0013D;" ><!--=capital L, caron -->
<!ENTITY lcedil           "&#x0013C;" ><!--=small l, cedilla -->
<!ENTITY Lcedil           "&#x0013B;" ><!--=capital L, cedilla -->
<!ENTITY lmidot           "&#x00140;" ><!--=small l, middle dot -->
<!ENTITY Lmidot           "&#x0013F;" ><!--=capital L, middle dot -->
<!ENTITY lstrok           "&#x00142;" ><!--=small l, stroke -->
<!ENTITY Lstrok           "&#x00141;" ><!--=capital L, stroke -->
<!ENTITY nacute           "&#x00144;" ><!--=small n, acute accent -->
<!ENTITY Nacute           "&#x00143;" ><!--=capital N, acute accent -->
<!ENTITY napos            "&#x00149;" ><!--=small n, apostrophe -->
<!ENTITY ncaron           "&#x00148;" ><!--=small n, caron -->
<!ENTITY Ncaron           "&#x00147;" ><!--=capital N, caron -->
<!ENTITY ncedil           "&#x00146;" ><!--=small n, cedilla -->
<!ENTITY Ncedil           "&#x00145;" ><!--=capital N, cedilla -->
<!ENTITY odblac           "&#x00151;" ><!--=small o, double acute accent -->
<!ENTITY Odblac           "&#x00150;" ><!--=capital O, double acute accent -->
<!ENTITY oelig            "&#x00153;" ><!--=small oe ligature -->
<!ENTITY OElig            "&#x00152;" ><!--=capital OE ligature -->
<!ENTITY omacr            "&#x0014D;" ><!--=small o, macron -->
<!ENTITY Omacr            "&#x0014C;" ><!--=capital O, macron -->
<!ENTITY racute           "&#x00155;" ><!--=small r, acute accent -->
<!ENTITY Racute           "&#x00154;" ><!--=capital R, acute accent -->
<!ENTITY rcaron           "&#x00159;" ><!--=small r, caron -->
<!ENTITY Rcaron           "&#x00158;" ><!--=capital R, caron -->
<!ENTITY rcedil           "&#x00157;" ><!--=small r, cedilla -->
<!ENTITY Rcedil           "&#x00156;" ><!--=capital R, cedilla -->
<!ENTITY sacute           "&#x0015B;" ><!--=small s, acute accent -->
<!ENTITY Sacute           "&#x0015A;" ><!--=capital S, acute accent -->
<!ENTITY scaron           "&#x00161;" ><!--=small s, caron -->
<!ENTITY Scaron           "&#x00160;" ><!--=capital S, caron -->
<!ENTITY scedil           "&#x0015F;" ><!--=small s, cedilla -->
<!ENTITY Scedil           "&#x0015E;" ><!--=capital S, cedilla -->
<!ENTITY scirc            "&#x0015D;" ><!--=small s, circumflex accent -->
<!ENTITY Scirc            "&#x0015C;" ><!--=capital S, circumflex accent -->
<!ENTITY tcaron           "&#x00165;" ><!--=small t, caron -->
<!ENTITY Tcaron           "&#x00164;" ><!--=capital T, caron -->
<!ENTITY tcedil           "&#x00163;" ><!--=small t, cedilla -->
<!ENTITY Tcedil           "&#x00162;" ><!--=capital T, cedilla -->
<!ENTITY tstrok           "&#x00167;" ><!--=small t, stroke -->
<!ENTITY Tstrok           "&#x00166;" ><!--=capital T, stroke -->
<!ENTITY ubreve           "&#x0016D;" ><!--=small u, breve -->
<!ENTITY Ubreve           "&#x0016C;" ><!--=capital U, breve -->
<!ENTITY udblac           "&#x00171;" ><!--=small u, double acute accent -->
<!ENTITY Udblac           "&#x00170;" ><!--=capital U, double acute accent -->
<!ENTITY umacr            "&#x0016B;" ><!--=small u, macron -->
<!ENTITY Umacr            "&#x0016A;" ><!--=capital U, macron -->
<!ENTITY uogon            "&#x00173;" ><!--=small u, ogonek -->
<!ENTITY Uogon            "&#x00172;" ><!--=capital U, ogonek -->
<!ENTITY uring            "&#x0016F;" ><!--=small u, ring -->
<!ENTITY Uring            "&#x0016E;" ><!--=capital U, ring -->
<!ENTITY utilde           "&#x00169;" ><!--=small u, tilde -->
<!ENTITY Utilde           "&#x00168;" ><!--=capital U, tilde -->
<!ENTITY wcirc            "&#x00175;" ><!--=small w, circumflex accent -->
<!ENTITY Wcirc            "&#x00174;" ><!--=capital W, circumflex accent -->
<!ENTITY ycirc            "&#x00177;" ><!--=small y, circumflex accent -->
<!ENTITY Ycirc            "&#x00176;" ><!--=capital Y, circumflex accent -->
<!ENTITY Yuml             "&#x00178;" ><!--=capital Y, dieresis or umlaut mark -->
<!ENTITY zacute           "&#x0017A;" ><!--=small z, acute accent -->
<!ENTITY Zacute           "&#x00179;" ><!--=capital Z, acute accent -->
<!ENTITY zcaron           "&#x0017E;" ><!--=small z, caron -->
<!ENTITY Zcaron           "&#x0017D;" ><!--=capital Z, caron -->
<!ENTITY zdot             "&#x0017C;" ><!--=small z, dot above -->
<!ENTITY Zdot             "&#x0017B;" ><!--=capital Z, dot above -->

<!--
     File isomfrk.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY afr              "&#x1D51E;" ><!--/frak a, lower case a -->
<!ENTITY Afr              "&#x1D504;" ><!--/frak A, upper case a -->
<!ENTITY bfr              "&#x1D51F;" ><!--/frak b, lower case b -->
<!ENTITY Bfr              "&#x1D505;" ><!--/frak B, upper case b -->
<!ENTITY cfr              "&#x1D520;" ><!--/frak c, lower case c -->
<!ENTITY Cfr              "&#x0212D;" ><!--/frak C, upper case c -->
<!ENTITY dfr              "&#x1D521;" ><!--/frak d, lower case d -->
<!ENTITY Dfr              "&#x1D507;" ><!--/frak D, upper case d -->
<!ENTITY efr              "&#x1D522;" ><!--/frak e, lower case e -->
<!ENTITY Efr              "&#x1D508;" ><!--/frak E, upper case e -->
<!ENTITY ffr              "&#x1D523;" ><!--/frak f, lower case f -->
<!ENTITY Ffr              "&#x1D509;" ><!--/frak F, upper case f -->
<!ENTITY gfr              "&#x1D524;" ><!--/frak g, lower case g -->
<!ENTITY Gfr              "&#x1D50A;" ><!--/frak G, upper case g -->
<!ENTITY hfr              "&#x1D525;" ><!--/frak h, lower case h -->
<!ENTITY Hfr              "&#x0210C;" ><!--/frak H, upper case h -->
<!ENTITY ifr              "&#x1D526;" ><!--/frak i, lower case i -->
<!ENTITY Ifr              "&#x02111;" ><!--/frak I, upper case i -->
<!ENTITY jfr              "&#x1D527;" ><!--/frak j, lower case j -->
<!ENTITY Jfr              "&#x1D50D;" ><!--/frak J, upper case j -->
<!ENTITY kfr              "&#x1D528;" ><!--/frak k, lower case k -->
<!ENTITY Kfr              "&#x1D50E;" ><!--/frak K, upper case k -->
<!ENTITY lfr              "&#x1D529;" ><!--/frak l, lower case l -->
<!ENTITY Lfr              "&#x1D50F;" ><!--/frak L, upper case l -->
<!ENTITY mfr              "&#x1D52A;" ><!--/frak m, lower case m -->
<!ENTITY Mfr              "&#x1D510;" ><!--/frak M, upper case m -->
<!ENTITY nfr              "&#x1D52B;" ><!--/frak n, lower case n -->
<!ENTITY Nfr              "&#x1D511;" ><!--/frak N, upper case n -->
<!ENTITY ofr              "&#x1D52C;" ><!--/frak o, lower case o -->
<!ENTITY Ofr              "&#x1D512;" ><!--/frak O, upper case o -->
<!ENTITY pfr              "&#x1D52D;" ><!--/frak p, lower case p -->
<!ENTITY Pfr              "&#x1D513;" ><!--/frak P, upper case p -->
<!ENTITY qfr              "&#x1D52E;" ><!--/frak q, lower case q -->
<!ENTITY Qfr              "&#x1D514;" ><!--/frak Q, upper case q -->
<!ENTITY rfr              "&#x1D52F;" ><!--/frak r, lower case r -->
<!ENTITY Rfr              "&#x0211C;" ><!--/frak R, upper case r -->
<!ENTITY sfr              "&#x1D530;" ><!--/frak s, lower case s -->
<!ENTITY Sfr              "&#x1D516;" ><!--/frak S, upper case s -->
<!ENTITY tfr              "&#x1D531;" ><!--/frak t, lower case t -->
<!ENTITY Tfr              "&#x1D517;" ><!--/frak T, upper case t -->
<!ENTITY ufr              "&#x1D532;" ><!--/frak u, lower case u -->
<!ENTITY Ufr              "&#x1D518;" ><!--/frak U, upper case u -->
<!ENTITY vfr              "&#x1D533;" ><!--/frak v, lower case v -->
<!ENTITY Vfr              "&#x1D519;" ><!--/frak V, upper case v -->
<!ENTITY wfr              "&#x1D534;" ><!--/frak w, lower case w -->
<!ENTITY Wfr              "&#x1D51A;" ><!--/frak W, upper case w -->
<!ENTITY xfr              "&#x1D535;" ><!--/frak x, lower case x -->
<!ENTITY Xfr              "&#x1D51B;" ><!--/frak X, upper case x -->
<!ENTITY yfr              "&#x1D536;" ><!--/frak y, lower case y -->
<!ENTITY Yfr              "&#x1D51C;" ><!--/frak Y, upper case y -->
<!ENTITY zfr              "&#x1D537;" ><!--/frak z, lower case z -->
<!ENTITY Zfr              "&#x02128;" ><!--/frak Z, upper case z  -->

<!--
     File isomopf.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY Aopf             "&#x1D538;" ><!--/Bbb A, open face A -->
<!ENTITY Bopf             "&#x1D539;" ><!--/Bbb B, open face B -->
<!ENTITY Copf             "&#x02102;" ><!--/Bbb C, open face C -->
<!ENTITY Dopf             "&#x1D53B;" ><!--/Bbb D, open face D -->
<!ENTITY Eopf             "&#x1D53C;" ><!--/Bbb E, open face E -->
<!ENTITY Fopf             "&#x1D53D;" ><!--/Bbb F, open face F -->
<!ENTITY Gopf             "&#x1D53E;" ><!--/Bbb G, open face G -->
<!ENTITY Hopf             "&#x0210D;" ><!--/Bbb H, open face H -->
<!ENTITY Iopf             "&#x1D540;" ><!--/Bbb I, open face I -->
<!ENTITY Jopf             "&#x1D541;" ><!--/Bbb J, open face J -->
<!ENTITY Kopf             "&#x1D542;" ><!--/Bbb K, open face K  -->
<!ENTITY Lopf             "&#x1D543;" ><!--/Bbb L, open face L  -->
<!ENTITY Mopf             "&#x1D544;" ><!--/Bbb M, open face M  -->
<!ENTITY Nopf             "&#x02115;" ><!--/Bbb N, open face N -->
<!ENTITY Oopf             "&#x1D546;" ><!--/Bbb O, open face O -->
<!ENTITY Popf             "&#x02119;" ><!--/Bbb P, open face P -->
<!ENTITY Qopf             "&#x0211A;" ><!--/Bbb Q, open face Q -->
<!ENTITY Ropf             "&#x0211D;" ><!--/Bbb R, open face R -->
<!ENTITY Sopf             "&#x1D54A;" ><!--/Bbb S, open face S -->
<!ENTITY Topf             "&#x1D54B;" ><!--/Bbb T, open face T -->
<!ENTITY Uopf             "&#x1D54C;" ><!--/Bbb U, open face U -->
<!ENTITY Vopf             "&#x1D54D;" ><!--/Bbb V, open face V -->
<!ENTITY Wopf             "&#x1D54E;" ><!--/Bbb W, open face W -->
<!ENTITY Xopf             "&#x1D54F;" ><!--/Bbb X, open face X -->
<!ENTITY Yopf             "&#x1D550;" ><!--/Bbb Y, open face Y -->
<!ENTITY Zopf             "&#x02124;" ><!--/Bbb Z, open face Z -->

<!--
     File isomscr.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY ascr             "&#x1D4B6;" ><!--/scr a, script letter a -->
<!ENTITY Ascr             "&#x1D49C;" ><!--/scr A, script letter A -->
<!ENTITY bscr             "&#x1D4B7;" ><!--/scr b, script letter b -->
<!ENTITY Bscr             "&#x0212C;" ><!--/scr B, script letter B -->
<!ENTITY cscr             "&#x1D4B8;" ><!--/scr c, script letter c -->
<!ENTITY Cscr             "&#x1D49E;" ><!--/scr C, script letter C -->
<!ENTITY dscr             "&#x1D4B9;" ><!--/scr d, script letter d -->
<!ENTITY Dscr             "&#x1D49F;" ><!--/scr D, script letter D -->
<!ENTITY escr             "&#x0212F;" ><!--/scr e, script letter e -->
<!ENTITY Escr             "&#x02130;" ><!--/scr E, script letter E -->
<!ENTITY fscr             "&#x1D4BB;" ><!--/scr f, script letter f -->
<!ENTITY Fscr             "&#x02131;" ><!--/scr F, script letter F -->
<!ENTITY gscr             "&#x0210A;" ><!--/scr g, script letter g -->
<!ENTITY Gscr             "&#x1D4A2;" ><!--/scr G, script letter G -->
<!ENTITY hscr             "&#x1D4BD;" ><!--/scr h, script letter h -->
<!ENTITY Hscr             "&#x0210B;" ><!--/scr H, script letter H -->
<!ENTITY iscr             "&#x1D4BE;" ><!--/scr i, script letter i -->
<!ENTITY Iscr             "&#x02110;" ><!--/scr I, script letter I -->
<!ENTITY jscr             "&#x1D4BF;" ><!--/scr j, script letter j -->
<!ENTITY Jscr             "&#x1D4A5;" ><!--/scr J, script letter J -->
<!ENTITY kscr             "&#x1D4C0;" ><!--/scr k, script letter k -->
<!ENTITY Kscr             "&#x1D4A6;" ><!--/scr K, script letter K -->
<!ENTITY lscr             "&#x02113;" ><!--/scr l, script letter l -->
<!ENTITY Lscr             "&#x02112;" ><!--/scr L, script letter L -->
<!ENTITY mscr             "&#x1D4C2;" ><!--/scr m, script letter m -->
<!ENTITY Mscr             "&#x02133;" ><!--/scr M, script letter M -->
<!ENTITY nscr             "&#x1D4C3;" ><!--/scr n, script letter n -->
<!ENTITY Nscr             "&#x1D4A9;" ><!--/scr N, script letter N -->
<!ENTITY oscr             "&#x02134;" ><!--/scr o, script letter o -->
<!ENTITY Oscr             "&#x1D4AA;" ><!--/scr O, script letter O -->
<!ENTITY pscr             "&#x1D4C5;" ><!--/scr p, script letter p -->
<!ENTITY Pscr             "&#x1D4AB;" ><!--/scr P, script letter P -->
<!ENTITY qscr             "&#x1D4C6;" ><!--/scr q, script letter q -->
<!ENTITY Qscr             "&#x1D4AC;" ><!--/scr Q, script letter Q -->
<!ENTITY rscr             "&#x1D4C7;" ><!--/scr r, script letter r -->
<!ENTITY Rscr             "&#x0211B;" ><!--/scr R, script letter R -->
<!ENTITY sscr             "&#x1D4C8;" ><!--/scr s, script letter s -->
<!ENTITY Sscr             "&#x1D4AE;" ><!--/scr S, script letter S -->
<!ENTITY tscr             "&#x1D4C9;" ><!--/scr t, script letter t -->
<!ENTITY Tscr             "&#x1D4AF;" ><!--/scr T, script letter T -->
<!ENTITY uscr             "&#x1D4CA;" ><!--/scr u, script letter u -->
<!ENTITY Uscr             "&#x1D4B0;" ><!--/scr U, script letter U -->
<!ENTITY vscr             "&#x1D4CB;" ><!--/scr v, script letter v -->
<!ENTITY Vscr             "&#x1D4B1;" ><!--/scr V, script letter V -->
<!ENTITY wscr             "&#x1D4CC;" ><!--/scr w, script letter w -->
<!ENTITY Wscr             "&#x1D4B2;" ><!--/scr W, script letter W -->
<!ENTITY xscr             "&#x1D4CD;" ><!--/scr x, script letter x -->
<!ENTITY Xscr             "&#x1D4B3;" ><!--/scr X, script letter X -->
<!ENTITY yscr             "&#x1D4CE;" ><!--/scr y, script letter y -->
<!ENTITY Yscr             "&#x1D4B4;" ><!--/scr Y, script letter Y -->
<!ENTITY zscr             "&#x1D4CF;" ><!--/scr z, script letter z -->
<!ENTITY Zscr             "&#x1D4B5;" ><!--/scr Z, script letter Z -->

<!--
     File isonum.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY amp              "&#x26;&#x00026;" ><!--=ampersand -->
<!ENTITY apos             "&#x00027;" ><!--=apostrophe -->
<!ENTITY ast              "&#x0002A;" ><!--/ast B: =asterisk -->
<!ENTITY brvbar           "&#x000A6;" ><!--=broken (vertical) bar -->
<!ENTITY bsol             "&#x0005C;" ><!--/backslash =reverse solidus -->
<!ENTITY cent             "&#x000A2;" ><!--=cent sign -->
<!ENTITY colon            "&#x0003A;" ><!--/colon P: -->
<!ENTITY comma            "&#x0002C;" ><!--P: =comma -->
<!ENTITY commat           "&#x00040;" ><!--=commercial at -->
<!ENTITY copy             "&#x000A9;" ><!--=copyright sign -->
<!ENTITY curren           "&#x000A4;" ><!--=general currency sign -->
<!ENTITY darr             "&#x02193;" ><!--/downarrow A: =downward arrow -->
<!ENTITY deg              "&#x000B0;" ><!--=degree sign -->
<!ENTITY divide           "&#x000F7;" ><!--/div B: =divide sign -->
<!ENTITY dollar           "&#x00024;" ><!--=dollar sign -->
<!ENTITY equals           "&#x0003D;" ><!--=equals sign R: -->
<!ENTITY excl             "&#x00021;" ><!--=exclamation mark -->
<!ENTITY frac12           "&#x000BD;" ><!--=fraction one-half -->
<!ENTITY frac14           "&#x000BC;" ><!--=fraction one-quarter -->
<!ENTITY frac18           "&#x0215B;" ><!--=fraction one-eighth -->
<!ENTITY frac34           "&#x000BE;" ><!--=fraction three-quarters -->
<!ENTITY frac38           "&#x0215C;" ><!--=fraction three-eighths -->
<!ENTITY frac58           "&#x0215D;" ><!--=fraction five-eighths -->
<!ENTITY frac78           "&#x0215E;" ><!--=fraction seven-eighths -->
<!ENTITY gt               "&#x0003E;" ><!--=greater-than sign R: -->
<!ENTITY half             "&#x000BD;" ><!--=fraction one-half -->
<!ENTITY horbar           "&#x02015;" ><!--=horizontal bar -->
<!ENTITY hyphen           "&#x02010;" ><!--=hyphen -->
<!ENTITY iexcl            "&#x000A1;" ><!--=inverted exclamation mark -->
<!ENTITY iquest           "&#x000BF;" ><!--=inverted question mark -->
<!ENTITY laquo            "&#x000AB;" ><!--=angle quotation mark, left -->
<!ENTITY larr             "&#x02190;" ><!--/leftarrow /gets A: =leftward arrow -->
<!ENTITY lcub             "&#x0007B;" ><!--/lbrace O: =left curly bracket -->
<!ENTITY ldquo            "&#x0201C;" ><!--=double quotation mark, left -->
<!ENTITY lowbar           "&#x0005F;" ><!--=low line -->
<!ENTITY lpar             "&#x00028;" ><!--O: =left parenthesis -->
<!ENTITY lsqb             "&#x0005B;" ><!--/lbrack O: =left square bracket -->
<!ENTITY lsquo            "&#x02018;" ><!--=single quotation mark, left -->
<!ENTITY lt               "&#x26;&#x0003C;" ><!--=less-than sign R: -->
<!ENTITY micro            "&#x000B5;" ><!--=micro sign -->
<!ENTITY middot           "&#x000B7;" ><!--/centerdot B: =middle dot -->
<!ENTITY nbsp             "&#x000A0;" ><!--=no break (required) space -->
<!ENTITY not              "&#x000AC;" ><!--/neg /lnot =not sign -->
<!ENTITY num              "&#x00023;" ><!--=number sign -->
<!ENTITY ohm              "&#x02126;" ><!--=ohm sign -->
<!ENTITY ordf             "&#x000AA;" ><!--=ordinal indicator, feminine -->
<!ENTITY ordm             "&#x000BA;" ><!--=ordinal indicator, masculine -->
<!ENTITY para             "&#x000B6;" ><!--=pilcrow (paragraph sign) -->
<!ENTITY percnt           "&#x00025;" ><!--=percent sign -->
<!ENTITY period           "&#x0002E;" ><!--=full stop, period -->
<!ENTITY plus             "&#x0002B;" ><!--=plus sign B: -->
<!ENTITY plusmn           "&#x000B1;" ><!--/pm B: =plus-or-minus sign -->
<!ENTITY pound            "&#x000A3;" ><!--=pound sign -->
<!ENTITY quest            "&#x0003F;" ><!--=question mark -->
<!ENTITY quot             "&#x00022;" ><!--=quotation mark -->
<!ENTITY raquo            "&#x000BB;" ><!--=angle quotation mark, right -->
<!ENTITY rarr             "&#x02192;" ><!--/rightarrow /to A: =rightward arrow -->
<!ENTITY rcub             "&#x0007D;" ><!--/rbrace C: =right curly bracket -->
<!ENTITY rdquo            "&#x0201D;" ><!--=double quotation mark, right -->
<!ENTITY reg              "&#x000AE;" ><!--/circledR =registered sign -->
<!ENTITY rpar             "&#x00029;" ><!--C: =right parenthesis -->
<!ENTITY rsqb             "&#x0005D;" ><!--/rbrack C: =right square bracket -->
<!ENTITY rsquo            "&#x02019;" ><!--=single quotation mark, right -->
<!ENTITY sect             "&#x000A7;" ><!--=section sign -->
<!ENTITY semi             "&#x0003B;" ><!--=semicolon P: -->
<!ENTITY shy              "&#x000AD;" ><!--=soft hyphen -->
<!ENTITY sol              "&#x0002F;" ><!--=solidus -->
<!ENTITY sung             "&#x0266A;" ><!--=music note (sung text sign) -->
<!ENTITY sup1             "&#x000B9;" ><!--=superscript one -->
<!ENTITY sup2             "&#x000B2;" ><!--=superscript two -->
<!ENTITY sup3             "&#x000B3;" ><!--=superscript three -->
<!ENTITY times            "&#x000D7;" ><!--/times B: =multiply sign -->
<!ENTITY trade            "&#x02122;" ><!--=trade mark sign -->
<!ENTITY uarr             "&#x02191;" ><!--/uparrow A: =upward arrow -->
<!ENTITY verbar           "&#x0007C;" ><!--/vert =vertical bar -->
<!ENTITY yen              "&#x000A5;" ><!--/yen =yen sign -->

<!--
     File isopub.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1986
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY blank            "&#x02423;" ><!--=significant blank symbol -->
<!ENTITY blk12            "&#x02592;" ><!--=50% shaded block -->
<!ENTITY blk14            "&#x02591;" ><!--=25% shaded block -->
<!ENTITY blk34            "&#x02593;" ><!--=75% shaded block -->
<!ENTITY block            "&#x02588;" ><!--=full block -->
<!ENTITY bull             "&#x02022;" ><!--/bullet B: =round bullet, filled -->
<!ENTITY caret            "&#x02041;" ><!--=caret (insertion mark) -->
<!ENTITY check            "&#x02713;" ><!--/checkmark =tick, check mark -->
<!ENTITY cir              "&#x025CB;" ><!--/circ B: =circle, open -->
<!ENTITY clubs            "&#x02663;" ><!--/clubsuit =club suit symbol  -->
<!ENTITY copysr           "&#x02117;" ><!--=sound recording copyright sign -->
<!ENTITY cross            "&#x02717;" ><!--=ballot cross -->
<!ENTITY dagger           "&#x02020;" ><!--/dagger B: =dagger -->
<!ENTITY Dagger           "&#x02021;" ><!--/ddagger B: =double dagger -->
<!ENTITY dash             "&#x02010;" ><!--=hyphen (true graphic) -->
<!ENTITY diams            "&#x02666;" ><!--/diamondsuit =diamond suit symbol  -->
<!ENTITY dlcrop           "&#x0230D;" ><!--downward left crop mark  -->
<!ENTITY drcrop           "&#x0230C;" ><!--downward right crop mark  -->
<!ENTITY dtri             "&#x025BF;" ><!--/triangledown =down triangle, open -->
<!ENTITY dtrif            "&#x025BE;" ><!--/blacktriangledown =dn tri, filled -->
<!ENTITY emsp             "&#x02003;" ><!--=em space -->
<!ENTITY emsp13           "&#x02004;" ><!--=1/3-em space -->
<!ENTITY emsp14           "&#x02005;" ><!--=1/4-em space -->
<!ENTITY ensp             "&#x02002;" ><!--=en space (1/2-em) -->
<!ENTITY female           "&#x02640;" ><!--=female symbol -->
<!ENTITY ffilig           "&#x0FB03;" ><!--small ffi ligature -->
<!ENTITY fflig            "&#x0FB00;" ><!--small ff ligature -->
<!ENTITY ffllig           "&#x0FB04;" ><!--small ffl ligature -->
<!ENTITY filig            "&#x0FB01;" ><!--small fi ligature -->
<!ENTITY flat             "&#x0266D;" ><!--/flat =musical flat -->
<!ENTITY fllig            "&#x0FB02;" ><!--small fl ligature -->
<!ENTITY frac13           "&#x02153;" ><!--=fraction one-third -->
<!ENTITY frac15           "&#x02155;" ><!--=fraction one-fifth -->
<!ENTITY frac16           "&#x02159;" ><!--=fraction one-sixth -->
<!ENTITY frac23           "&#x02154;" ><!--=fraction two-thirds -->
<!ENTITY frac25           "&#x02156;" ><!--=fraction two-fifths -->
<!ENTITY frac35           "&#x02157;" ><!--=fraction three-fifths -->
<!ENTITY frac45           "&#x02158;" ><!--=fraction four-fifths -->
<!ENTITY frac56           "&#x0215A;" ><!--=fraction five-sixths -->
<!ENTITY hairsp           "&#x0200A;" ><!--=hair space -->
<!ENTITY hellip           "&#x02026;" ><!--=ellipsis (horizontal) -->
<!ENTITY hybull           "&#x02043;" ><!--rectangle, filled (hyphen bullet) -->
<!ENTITY incare           "&#x02105;" ><!--=in-care-of symbol -->
<!ENTITY ldquor           "&#x0201E;" ><!--=rising dbl quote, left (low) -->
<!ENTITY lhblk            "&#x02584;" ><!--=lower half block -->
<!ENTITY loz              "&#x025CA;" ><!--/lozenge - lozenge or total mark -->
<!ENTITY lozf             "&#x029EB;" ><!--/blacklozenge - lozenge, filled -->
<!ENTITY lsquor           "&#x0201A;" ><!--=rising single quote, left (low) -->
<!ENTITY ltri             "&#x025C3;" ><!--/triangleleft B: l triangle, open -->
<!ENTITY ltrif            "&#x025C2;" ><!--/blacktriangleleft R: =l tri, filled -->
<!ENTITY male             "&#x02642;" ><!--=male symbol -->
<!ENTITY malt             "&#x02720;" ><!--/maltese =maltese cross -->
<!ENTITY marker           "&#x025AE;" ><!--=histogram marker -->
<!ENTITY mdash            "&#x02014;" ><!--=em dash  -->
<!ENTITY mldr             "&#x02026;" ><!--em leader -->
<!ENTITY natur            "&#x0266E;" ><!--/natural - music natural -->
<!ENTITY ndash            "&#x02013;" ><!--=en dash -->
<!ENTITY nldr             "&#x02025;" ><!--=double baseline dot (en leader) -->
<!ENTITY numsp            "&#x02007;" ><!--=digit space (width of a number) -->
<!ENTITY phone            "&#x0260E;" ><!--=telephone symbol  -->
<!ENTITY puncsp           "&#x02008;" ><!--=punctuation space (width of comma) -->
<!ENTITY rdquor           "&#x0201D;" ><!--rising dbl quote, right (high) -->
<!ENTITY rect             "&#x025AD;" ><!--=rectangle, open -->
<!ENTITY rsquor           "&#x02019;" ><!--rising single quote, right (high) -->
<!ENTITY rtri             "&#x025B9;" ><!--/triangleright B: r triangle, open -->
<!ENTITY rtrif            "&#x025B8;" ><!--/blacktriangleright R: =r tri, filled -->
<!ENTITY rx               "&#x0211E;" ><!--pharmaceutical prescription (Rx) -->
<!ENTITY sext             "&#x02736;" ><!--sextile (6-pointed star) -->
<!ENTITY sharp            "&#x0266F;" ><!--/sharp =musical sharp -->
<!ENTITY spades           "&#x02660;" ><!--/spadesuit =spades suit symbol  -->
<!ENTITY squ              "&#x025A1;" ><!--=square, open -->
<!ENTITY squf             "&#x025AA;" ><!--/blacksquare =sq bullet, filled -->
<!ENTITY star             "&#x022C6;" ><!--=star, open -->
<!ENTITY starf            "&#x02605;" ><!--/bigstar - star, filled  -->
<!ENTITY target           "&#x02316;" ><!--register mark or target -->
<!ENTITY telrec           "&#x02315;" ><!--=telephone recorder symbol -->
<!ENTITY thinsp           "&#x02009;" ><!--=thin space (1/6-em) -->
<!ENTITY uhblk            "&#x02580;" ><!--=upper half block -->
<!ENTITY ulcrop           "&#x0230F;" ><!--upward left crop mark  -->
<!ENTITY urcrop           "&#x0230E;" ><!--upward right crop mark  -->
<!ENTITY utri             "&#x025B5;" ><!--/triangle =up triangle, open -->
<!ENTITY utrif            "&#x025B4;" ><!--/blacktriangle =up tri, filled -->
<!ENTITY vellip           "&#x022EE;" ><!--vertical ellipsis -->

<!--
     File isotech.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

     Entity names in this file are derived from files carrying the
     following notice:

     (C) International Organization for Standardization 1991
     Permission to copy in any form is granted for use with
     conforming SGML systems and applications as defined in
     ISO 8879, provided this notice is included in all copies.

-->

<!ENTITY acd              "&#x0223F;" ><!--ac current -->
<!ENTITY aleph            "&#x02135;" ><!--/aleph aleph, Hebrew -->
<!ENTITY and              "&#x02227;" ><!--/wedge /land B: logical and -->
<!ENTITY And              "&#x02A53;" ><!--dbl logical and -->
<!ENTITY andand           "&#x02A55;" ><!--two logical and -->
<!ENTITY andd             "&#x02A5C;" ><!--and, horizontal dash -->
<!ENTITY andslope         "&#x02A58;" ><!--sloping large and -->
<!ENTITY andv             "&#x02A5A;" ><!--and with middle stem -->
<!ENTITY angrt            "&#x0221F;" ><!--right (90 degree) angle -->
<!ENTITY angsph           "&#x02222;" ><!--/sphericalangle angle-spherical -->
<!ENTITY angst            "&#x0212B;" ><!--Angstrom capital A, ring -->
<!ENTITY ap               "&#x02248;" ><!--/approx R: approximate -->
<!ENTITY apacir           "&#x02A6F;" ><!--approximate, circumflex accent -->
<!ENTITY awconint         "&#x02233;" ><!--contour integral, anti-clockwise -->
<!ENTITY awint            "&#x02A11;" ><!--anti clock-wise integration -->
<!ENTITY becaus           "&#x02235;" ><!--/because R: because -->
<!ENTITY bernou           "&#x0212C;" ><!--Bernoulli function (script capital B)  -->
<!ENTITY bne              "&#x0003D;&#x020E5;" ><!--reverse not equal -->
<!ENTITY bnequiv          "&#x02261;&#x020E5;" ><!--reverse not equivalent -->
<!ENTITY bnot             "&#x02310;" ><!--reverse not -->
<!ENTITY bNot             "&#x02AED;" ><!--reverse not with two horizontal strokes -->
<!ENTITY bottom           "&#x022A5;" ><!--/bot bottom -->
<!ENTITY cap              "&#x02229;" ><!--/cap B: intersection -->
<!ENTITY Cconint          "&#x02230;" ><!--triple contour integral operator -->
<!ENTITY cirfnint         "&#x02A10;" ><!--circulation function -->
<!ENTITY compfn           "&#x02218;" ><!--/circ B: composite function (small circle) -->
<!ENTITY cong             "&#x02245;" ><!--/cong R: congruent with -->
<!ENTITY conint           "&#x0222E;" ><!--/oint L: contour integral operator -->
<!ENTITY Conint           "&#x0222F;" ><!--double contour integral operator -->
<!ENTITY ctdot            "&#x022EF;" ><!--/cdots, three dots, centered -->
<!ENTITY cup              "&#x0222A;" ><!--/cup B: union or logical sum -->
<!ENTITY cwconint         "&#x02232;" ><!--contour integral, clockwise -->
<!ENTITY cwint            "&#x02231;" ><!--clockwise integral -->
<!ENTITY cylcty           "&#x0232D;" ><!--cylindricity -->
<!ENTITY disin            "&#x022F2;" ><!--set membership, long horizontal stroke -->
<!ENTITY Dot              "&#x000A8;" ><!--dieresis or umlaut mark -->
<!ENTITY DotDot           "&#x020DC;" ><!--four dots above -->
<!ENTITY dsol             "&#x029F6;" ><!--solidus, bar above -->
<!ENTITY dtdot            "&#x022F1;" ><!--/ddots, three dots, descending -->
<!ENTITY dwangle          "&#x029A6;" ><!--large downward pointing angle -->
<!ENTITY epar             "&#x022D5;" ><!--parallel, equal; equal or parallel -->
<!ENTITY eparsl           "&#x029E3;" ><!--parallel, slanted, equal; homothetically congruent to -->
<!ENTITY equiv            "&#x02261;" ><!--/equiv R: identical with -->
<!ENTITY eqvparsl         "&#x029E5;" ><!--equivalent, equal; congruent and parallel -->
<!ENTITY exist            "&#x02203;" ><!--/exists at least one exists -->
<!ENTITY fnof             "&#x00192;" ><!--function of (italic small f) -->
<!ENTITY forall           "&#x02200;" ><!--/forall for all -->
<!ENTITY fpartint         "&#x02A0D;" ><!--finite part integral -->
<!ENTITY ge               "&#x02265;" ><!--/geq /ge R: greater-than-or-equal -->
<!ENTITY hamilt           "&#x0210B;" ><!--Hamiltonian (script capital H)  -->
<!ENTITY iff              "&#x021D4;" ><!--/iff if and only if  -->
<!ENTITY iinfin           "&#x029DC;" ><!--infinity sign, incomplete -->
<!ENTITY imped            "&#x1D543;" ><!--impedance -->
<!ENTITY infin            "&#x0221E;" ><!--/infty infinity -->
<!ENTITY int              "&#x0222B;" ><!--/int L: integral operator -->
<!ENTITY Int              "&#x0222C;" ><!--double integral operator -->
<!ENTITY intlarhk         "&#x02A17;" ><!--integral, left arrow with hook -->
<!ENTITY isin             "&#x02208;" ><!--/in R: set membership  -->
<!ENTITY isindot          "&#x022F5;" ><!--set membership, dot above -->
<!ENTITY isinE            "&#x022F9;" ><!--set membership, two horizontal strokes -->
<!ENTITY isins            "&#x022F4;" ><!--set membership, vertical bar on horizontal stroke -->
<!ENTITY isinsv           "&#x022F3;" ><!--large set membership, vertical bar on horizontal stroke -->
<!ENTITY isinv            "&#x02208;" ><!--set membership, variant -->
<!ENTITY lagran           "&#x02112;" ><!--Lagrangian (script capital L)  -->
<!ENTITY lang             "&#x02329;" ><!--/langle O: left angle bracket -->
<!ENTITY Lang             "&#x0300A;" ><!--left angle bracket, double -->
<!ENTITY lArr             "&#x021D0;" ><!--/Leftarrow A: is implied by -->
<!ENTITY lbbrk            "&#x03014;" ><!--left broken bracket -->
<!ENTITY le               "&#x02264;" ><!--/leq /le R: less-than-or-equal -->
<!ENTITY loang            "&#x0F558;" ><!--left open angular bracket -->
<!ENTITY lobrk            "&#x0301A;" ><!--left open bracket -->
<!ENTITY lopar            "&#x03018;" ><!--left open parenthesis -->
<!ENTITY lowast           "&#x02217;" ><!--low asterisk -->
<!ENTITY minus            "&#x02212;" ><!--B: minus sign -->
<!ENTITY mnplus           "&#x02213;" ><!--/mp B: minus-or-plus sign -->
<!ENTITY nabla            "&#x02207;" ><!--/nabla del, Hamilton operator -->
<!ENTITY ne               "&#x02260;" ><!--/ne /neq R: not equal -->
<!ENTITY nedot            "&#x02260;&#x0FE00;" ><!--not equal, dot -->
<!ENTITY nhpar            "&#x02AF2;" ><!--not, horizontal, parallel -->
<!ENTITY ni               "&#x0220B;" ><!--/ni /owns R: contains -->
<!ENTITY nis              "&#x022FC;" ><!--contains, vertical bar on horizontal stroke -->
<!ENTITY nisd             "&#x022FA;" ><!--contains, long horizontal stroke -->
<!ENTITY niv              "&#x0220B;" ><!--contains, variant -->
<!ENTITY Not              "&#x02AEC;" ><!--not with two horizontal strokes -->
<!ENTITY notin            "&#x02209;" ><!--/notin N: negated set membership -->
<!ENTITY notindot         "&#x022F6;&#x0FE00;" ><!--negated set membership, dot above -->
<!ENTITY notinva          "&#x02209;&#x00338;" ><!--negated set membership, variant -->
<!ENTITY notinvb          "&#x022F7;" ><!--negated set membership, variant -->
<!ENTITY notinvc          "&#x022F6;" ><!--negated set membership, variant -->
<!ENTITY notni            "&#x0220C;" ><!--negated contains -->
<!ENTITY notniva          "&#x0220C;" ><!--negated contains, variant -->
<!ENTITY notnivb          "&#x022FE;" ><!--contains, variant -->
<!ENTITY notnivc          "&#x022FD;" ><!--contains, variant -->
<!ENTITY nparsl           "&#x02225;&#x0FE00;&#x020E5;" ><!--not parallel, slanted -->
<!ENTITY npart            "&#x02202;&#x00338;" ><!--not partial differential -->
<!ENTITY npolint          "&#x02A14;" ><!--line integration, not including the pole -->
<!ENTITY nvinfin          "&#x029DE;" ><!--not, vert, infinity -->
<!ENTITY olcross          "&#x029BB;" ><!--circle, cross -->
<!ENTITY or               "&#x02228;" ><!--/vee /lor B: logical or -->
<!ENTITY Or               "&#x02A54;" ><!--dbl logical or -->
<!ENTITY ord              "&#x02A5D;" ><!--or, horizontal dash -->
<!ENTITY order            "&#x02134;" ><!--order of (script small o)  -->
<!ENTITY oror             "&#x02A56;" ><!--two logical or -->
<!ENTITY orslope          "&#x02A57;" ><!--sloping large or -->
<!ENTITY orv              "&#x02A5B;" ><!--or with middle stem -->
<!ENTITY par              "&#x02225;" ><!--/parallel R: parallel -->
<!ENTITY parsl            "&#x02225;&#x0FE00;" ><!--parallel, slanted -->
<!ENTITY part             "&#x02202;" ><!--/partial partial differential -->
<!ENTITY permil           "&#x02030;" ><!--per thousand -->
<!ENTITY perp             "&#x022A5;" ><!--/perp R: perpendicular -->
<!ENTITY pertenk          "&#x02031;" ><!--per 10 thousand -->
<!ENTITY phmmat           "&#x02133;" ><!--physics M-matrix (script capital M)  -->
<!ENTITY pointint         "&#x02A15;" ><!--integral around a point operator -->
<!ENTITY prime            "&#x02032;" ><!--/prime prime or minute -->
<!ENTITY Prime            "&#x02033;" ><!--double prime or second -->
<!ENTITY profalar         "&#x0232E;" ><!--all-around profile -->
<!ENTITY profline         "&#x02312;" ><!--profile of a line -->
<!ENTITY profsurf         "&#x02313;" ><!--profile of a surface -->
<!ENTITY prop             "&#x0221D;" ><!--/propto R: is proportional to -->
<!ENTITY qint             "&#x02A0C;" ><!--/iiiint quadruple integral operator -->
<!ENTITY qprime           "&#x02057;" ><!--quadruple prime -->
<!ENTITY quatint          "&#x02A16;" ><!--quaternion integral operator -->
<!ENTITY radic            "&#x0221A;" ><!--/surd radical -->
<!ENTITY rang             "&#x0232A;" ><!--/rangle C: right angle bracket -->
<!ENTITY Rang             "&#x0300B;" ><!--right angle bracket, double -->
<!ENTITY rArr             "&#x021D2;" ><!--/Rightarrow A: implies -->
<!ENTITY rbbrk            "&#x03015;" ><!--right broken bracket -->
<!ENTITY roang            "&#x0F559;" ><!--right open angular bracket -->
<!ENTITY robrk            "&#x0301B;" ><!--right open bracket -->
<!ENTITY ropar            "&#x03019;" ><!--right open parenthesis -->
<!ENTITY rppolint         "&#x02A12;" ><!--line integration, rectangular path around pole -->
<!ENTITY scpolint         "&#x02A13;" ><!--line integration, semi-circular path around pole -->
<!ENTITY sim              "&#x0223C;" ><!--/sim R: similar -->
<!ENTITY simdot           "&#x02A6A;" ><!--similar, dot -->
<!ENTITY sime             "&#x02243;" ><!--/simeq R: similar, equals -->
<!ENTITY smeparsl         "&#x029E4;" ><!--similar, parallel, slanted, equal -->
<!ENTITY square           "&#x025A1;" ><!--/square, square -->
<!ENTITY squarf           "&#x025AA;" ><!--/blacksquare, square, filled  -->
<!ENTITY sub              "&#x02282;" ><!--/subset R: subset or is implied by -->
<!ENTITY sube             "&#x02286;" ><!--/subseteq R: subset, equals -->
<!ENTITY sup              "&#x02283;" ><!--/supset R: superset or implies -->
<!ENTITY supe             "&#x02287;" ><!--/supseteq R: superset, equals -->
<!ENTITY tdot             "&#x020DB;" ><!--three dots above -->
<!ENTITY there4           "&#x02234;" ><!--/therefore R: therefore -->
<!ENTITY tint             "&#x0222D;" ><!--/iiint triple integral operator -->
<!ENTITY top              "&#x022A4;" ><!--/top top -->
<!ENTITY topbot           "&#x02336;" ><!--top and bottom -->
<!ENTITY topcir           "&#x02AF1;" ><!--top, circle below -->
<!ENTITY tprime           "&#x02034;" ><!--triple prime -->
<!ENTITY utdot            "&#x022F0;" ><!--three dots, ascending -->
<!ENTITY uwangle          "&#x029A7;" ><!--large upward pointing angle -->
<!ENTITY vangrt           "&#x022BE;" ><!--right angle, variant -->
<!ENTITY veeeq            "&#x0225A;" ><!--logical or, equals -->
<!ENTITY Verbar           "&#x02016;" ><!--/Vert dbl vertical bar -->
<!ENTITY wedgeq           "&#x02259;" ><!--/wedgeq R: corresponds to (wedge, equals) -->
<!ENTITY xnis             "&#x022FB;" ><!--large contains, vertical bar on horizontal stroke -->

<!--
     File mmlalias.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

-->

<!ENTITY angle            "&#x02220;" ><!--alias ISOAMSO ang -->
<!ENTITY ApplyFunction    "&#x02061;" ><!--character showing function application in presentation tagging -->
<!ENTITY approx           "&#x02248;" ><!--alias ISOTECH ap -->
<!ENTITY approxeq         "&#x0224A;" ><!--alias ISOAMSR ape -->
<!ENTITY Assign           "&#x02254;" ><!--assignment operator, alias ISOAMSR colone -->
<!ENTITY backcong         "&#x0224C;" ><!--alias ISOAMSR bcong -->
<!ENTITY backepsilon      "&#x003F6;" ><!--alias ISOAMSR bepsi -->
<!ENTITY backprime        "&#x02035;" ><!--alias ISOAMSO bprime -->
<!ENTITY backsim          "&#x0223D;" ><!--alias ISOAMSR bsim -->
<!ENTITY backsimeq        "&#x022CD;" ><!--alias ISOAMSR bsime -->
<!ENTITY Backslash        "&#x02216;" ><!--alias ISOAMSB setmn -->
<!ENTITY barwedge         "&#x022BC;" ><!--alias ISOAMSB barwed -->
<!ENTITY because          "&#x02235;" ><!--alias ISOTECH becaus -->
<!ENTITY Because          "&#x02235;" ><!--alias ISOTECH becaus -->
<!ENTITY Bernoullis       "&#x0212C;" ><!--alias ISOTECH bernou -->
<!ENTITY between          "&#x0226C;" ><!--alias ISOAMSR twixt -->
<!ENTITY bigcap           "&#x022C2;" ><!--alias ISOAMSB xcap -->
<!ENTITY bigcirc          "&#x025EF;" ><!--alias ISOAMSB xcirc -->
<!ENTITY bigcup           "&#x022C3;" ><!--alias ISOAMSB xcup -->
<!ENTITY bigodot          "&#x02299;" ><!--alias ISOAMSB xodot -->
<!ENTITY bigoplus         "&#x02295;" ><!--alias ISOAMSB xoplus -->
<!ENTITY bigotimes        "&#x02297;" ><!--alias ISOAMSB xotime -->
<!ENTITY bigsqcup         "&#x02294;" ><!--alias ISOAMSB xsqcup -->
<!ENTITY bigstar          "&#x02605;" ><!--ISOPUB    starf  -->
<!ENTITY bigtriangledown  "&#x025BD;" ><!--alias ISOAMSB xdtri -->
<!ENTITY bigtriangleup    "&#x025B3;" ><!--alias ISOAMSB xutri -->
<!ENTITY biguplus         "&#x0228E;" ><!--alias ISOAMSB xuplus -->
<!ENTITY bigvee           "&#x022C1;" ><!--alias ISOAMSB xvee -->
<!ENTITY bigwedge         "&#x022C0;" ><!--alias ISOAMSB xwedge -->
<!ENTITY bkarow           "&#x0290D;" ><!--alias ISOAMSA rbarr -->
<!ENTITY blacklozenge     "&#x029EB;" ><!--alias ISOPUB lozf -->
<!ENTITY blacksquare      "&#x025AA;" ><!--ISOTECH  squarf  -->
<!ENTITY blacktriangle    "&#x025B4;" ><!--alias ISOPUB utrif -->
<!ENTITY blacktriangledown "&#x025BE;" ><!--alias ISOPUB dtrif -->
<!ENTITY blacktriangleleft "&#x025C2;" ><!--alias ISOPUB ltrif -->
<!ENTITY blacktriangleright "&#x025B8;" ><!--alias ISOPUB rtrif -->
<!ENTITY bot              "&#x022A5;" ><!--alias ISOTECH bottom -->
<!ENTITY boxminus         "&#x0229F;" ><!--alias ISOAMSB minusb -->
<!ENTITY boxplus          "&#x0229E;" ><!--alias ISOAMSB plusb -->
<!ENTITY boxtimes         "&#x022A0;" ><!--alias ISOAMSB timesb -->
<!ENTITY Breve            "&#x002D8;" ><!--alias ISODIA breve -->
<!ENTITY bullet           "&#x02022;" ><!--alias ISOPUB bull -->
<!ENTITY bumpeq           "&#x0224F;" ><!--alias ISOAMSR bumpe -->
<!ENTITY Bumpeq           "&#x0224E;" ><!--alias ISOAMSR bump -->
<!ENTITY CapitalDifferentialD "&#x02145;" ><!--D for use in differentials, e.g., within integrals -->
<!ENTITY Cayleys          "&#x0212D;" ><!--the non-associative ring of octonions or Cayley numbers -->
<!ENTITY Cedilla          "&#x000B8;" ><!--alias ISODIA cedil -->
<!ENTITY centerdot        "&#x000B7;" ><!--alias ISONUM middot -->
<!ENTITY CenterDot        "&#x000B7;" ><!--alias ISONUM middot -->
<!ENTITY checkmark        "&#x02713;" ><!--alias ISOPUB check -->
<!ENTITY circeq           "&#x02257;" ><!--alias ISOAMSR cire -->
<!ENTITY circlearrowleft  "&#x021BA;" ><!--alias ISOAMSA olarr -->
<!ENTITY circlearrowright "&#x021BB;" ><!--alias ISOAMSA orarr -->
<!ENTITY circledast       "&#x0229B;" ><!--alias ISOAMSB oast -->
<!ENTITY circledcirc      "&#x0229A;" ><!--alias ISOAMSB ocir -->
<!ENTITY circleddash      "&#x0229D;" ><!--alias ISOAMSB odash -->
<!ENTITY CircleDot        "&#x02299;" ><!--alias ISOAMSB odot -->
<!ENTITY circledR         "&#x000AE;" ><!--alias ISONUM reg -->
<!ENTITY circledS         "&#x024C8;" ><!--alias ISOAMSO oS -->
<!ENTITY CircleMinus      "&#x02296;" ><!--alias ISOAMSB ominus -->
<!ENTITY CirclePlus       "&#x02295;" ><!--alias ISOAMSB oplus -->
<!ENTITY CircleTimes      "&#x02297;" ><!--alias ISOAMSB otimes -->
<!ENTITY ClockwiseContourIntegral "&#x02232;" ><!--alias ISOTECH cwconint -->
<!ENTITY CloseCurlyDoubleQuote "&#x0201D;" ><!--alias ISONUM rdquo -->
<!ENTITY CloseCurlyQuote  "&#x02019;" ><!--alias ISONUM rsquo -->
<!ENTITY clubsuit         "&#x02663;" ><!--ISOPUB    clubs  -->
<!ENTITY coloneq          "&#x02254;" ><!--alias ISOAMSR colone -->
<!ENTITY complement       "&#x02201;" ><!--alias ISOAMSO comp -->
<!ENTITY complexes        "&#x02102;" ><!--the field of complex numbers -->
<!ENTITY Congruent        "&#x02261;" ><!--alias ISOTECH equiv -->
<!ENTITY ContourIntegral  "&#x0222E;" ><!--alias ISOTECH conint -->
<!ENTITY Coproduct        "&#x02210;" ><!--alias ISOAMSB coprod -->
<!ENTITY CounterClockwiseContourIntegral "&#x02233;" ><!--alias ISOTECH awconint -->
<!ENTITY CupCap           "&#x0224D;" ><!--alias ISOAMSR asymp -->
<!ENTITY curlyeqprec      "&#x022DE;" ><!--alias ISOAMSR cuepr -->
<!ENTITY curlyeqsucc      "&#x022DF;" ><!--alias ISOAMSR cuesc -->
<!ENTITY curlyvee         "&#x022CE;" ><!--alias ISOAMSB cuvee -->
<!ENTITY curlywedge       "&#x022CF;" ><!--alias ISOAMSB cuwed -->
<!ENTITY curvearrowleft   "&#x021B6;" ><!--alias ISOAMSA cularr -->
<!ENTITY curvearrowright  "&#x021B7;" ><!--alias ISOAMSA curarr -->
<!ENTITY dbkarow          "&#x0290F;" ><!--alias ISOAMSA rBarr -->
<!ENTITY ddagger          "&#x02021;" ><!--alias ISOPUB Dagger -->
<!ENTITY ddotseq          "&#x02A77;" ><!--alias ISOAMSR eDDot -->
<!ENTITY Del              "&#x02207;" ><!--alias ISOTECH nabla -->
<!ENTITY DiacriticalAcute "&#x000B4;" ><!--alias ISODIA acute -->
<!ENTITY DiacriticalDot   "&#x002D9;" ><!--alias ISODIA dot -->
<!ENTITY DiacriticalDoubleAcute "&#x002DD;" ><!--alias ISODIA dblac -->
<!ENTITY DiacriticalGrave "&#x00060;" ><!--alias ISODIA grave -->
<!ENTITY DiacriticalTilde "&#x002DC;" ><!--alias ISODIA tilde -->
<!ENTITY diamond          "&#x022C4;" ><!--alias ISOAMSB diam -->
<!ENTITY Diamond          "&#x022C4;" ><!--alias ISOAMSB diam -->
<!ENTITY diamondsuit      "&#x02666;" ><!--ISOPUB    diams  -->
<!ENTITY DifferentialD    "&#x02146;" ><!--d for use in differentials, e.g., within integrals -->
<!ENTITY digamma          "&#x003DC;" ><!--alias ISOGRK3 gammad -->
<!ENTITY div              "&#x000F7;" ><!--alias ISONUM divide -->
<!ENTITY divideontimes    "&#x022C7;" ><!--alias ISOAMSB divonx -->
<!ENTITY doteq            "&#x02250;" ><!--alias ISOAMSR esdot -->
<!ENTITY doteqdot         "&#x02251;" ><!--alias ISOAMSR eDot -->
<!ENTITY DotEqual         "&#x02250;" ><!--alias ISOAMSR esdot -->
<!ENTITY dotminus         "&#x02238;" ><!--alias ISOAMSB minusd -->
<!ENTITY dotplus          "&#x02214;" ><!--alias ISOAMSB plusdo -->
<!ENTITY dotsquare        "&#x022A1;" ><!--alias ISOAMSB sdotb -->
<!ENTITY doublebarwedge   "&#x02306;" ><!--alias ISOAMSB Barwed -->
<!ENTITY DoubleContourIntegral "&#x0222F;" ><!--alias ISOTECH Conint -->
<!ENTITY DoubleDot        "&#x000A8;" ><!--alias ISODIA die -->
<!ENTITY DoubleDownArrow  "&#x021D3;" ><!--alias ISOAMSA dArr -->
<!ENTITY DoubleLeftArrow  "&#x021D0;" ><!--alias ISOTECH lArr -->
<!ENTITY DoubleLeftRightArrow "&#x021D4;" ><!--alias ISOAMSA hArr -->
<!ENTITY DoubleLeftTee    "&#x02AE4;" ><!--alias for  &Dashv;  -->
<!ENTITY DoubleLongLeftArrow "&#x0F579;" ><!--alias ISOAMSA xlArr -->
<!ENTITY DoubleLongLeftRightArrow "&#x0F57B;" ><!--alias ISOAMSA xhArr -->
<!ENTITY DoubleLongRightArrow "&#x0F57A;" ><!--alias ISOAMSA xrArr -->
<!ENTITY DoubleRightArrow "&#x021D2;" ><!--alias ISOTECH rArr -->
<!ENTITY DoubleRightTee   "&#x022A8;" ><!--alias ISOAMSR vDash -->
<!ENTITY DoubleUpArrow    "&#x021D1;" ><!--alias ISOAMSA uArr -->
<!ENTITY DoubleUpDownArrow "&#x021D5;" ><!--alias ISOAMSA vArr -->
<!ENTITY DoubleVerticalBar "&#x02225;" ><!--alias ISOTECH par -->
<!ENTITY downarrow        "&#x02193;" ><!--alias ISONUM darr -->
<!ENTITY Downarrow        "&#x021D3;" ><!--alias ISOAMSA dArr -->
<!ENTITY DownArrow        "&#x02193;" ><!--alias ISONUM darr -->
<!ENTITY DownArrowUpArrow "&#x021F5;" ><!--alias ISOAMSA duarr -->
<!ENTITY downdownarrows   "&#x021CA;" ><!--alias ISOAMSA ddarr -->
<!ENTITY downharpoonleft  "&#x021C3;" ><!--alias ISOAMSA dharl -->
<!ENTITY downharpoonright "&#x021C2;" ><!--alias ISOAMSA dharr -->
<!ENTITY DownLeftVector   "&#x021BD;" ><!--alias ISOAMSA lhard -->
<!ENTITY DownRightVector  "&#x021C1;" ><!--alias ISOAMSA rhard -->
<!ENTITY DownTee          "&#x022A4;" ><!--alias ISOTECH top -->
<!ENTITY DownTeeArrow     "&#x021A7;" ><!--alias for mapstodown -->
<!ENTITY drbkarow         "&#x02910;" ><!--alias ISOAMSA RBarr -->
<!ENTITY Element          "&#x02208;" ><!--alias ISOTECH isinv -->
<!ENTITY emptyset         "&#x02205;&#x0FE00;" ><!--alias ISOAMSO empty -->
<!ENTITY eqcirc           "&#x02256;" ><!--alias ISOAMSR ecir -->
<!ENTITY eqcolon          "&#x02255;" ><!--alias ISOAMSR ecolon -->
<!ENTITY eqsim            "&#x02242;" ><!--alias ISOAMSR esim -->
<!ENTITY eqslantgtr       "&#x022DD;" ><!--alias ISOAMSR egs -->
<!ENTITY eqslantless      "&#x022DC;" ><!--alias ISOAMSR els -->
<!ENTITY EqualTilde       "&#x02242;" ><!--alias ISOAMSR esim -->
<!ENTITY Equilibrium      "&#x021CC;" ><!--alias ISOAMSA rlhar -->
<!ENTITY Exists           "&#x02203;" ><!--alias ISOTECH exist -->
<!ENTITY expectation      "&#x02130;" ><!--expectation (operator) -->
<!ENTITY exponentiale     "&#x02147;" ><!--base of the Napierian logarithms -->
<!ENTITY ExponentialE     "&#x02147;" ><!--e use for the exponential base of the natural logarithms -->
<!ENTITY fallingdotseq    "&#x02252;" ><!--alias ISOAMSR efDot -->
<!ENTITY ForAll           "&#x02200;" ><!--alias ISOTECH forall -->
<!ENTITY Fouriertrf       "&#x02131;" ><!--Fourier transform -->
<!ENTITY geq              "&#x02265;" ><!--alias ISOTECH ge -->
<!ENTITY geqq             "&#x02267;" ><!--alias ISOAMSR gE -->
<!ENTITY geqslant         "&#x02A7E;" ><!--alias ISOAMSR ges -->
<!ENTITY gg               "&#x0226B;" ><!--alias ISOAMSR Gt -->
<!ENTITY ggg              "&#x022D9;" ><!--alias ISOAMSR Gg -->
<!ENTITY gnapprox         "&#x02A8A;" ><!--alias ISOAMSN gnap -->
<!ENTITY gneq             "&#x02269;" ><!--alias ISOAMSN gne -->
<!ENTITY gneqq            "&#x02269;" ><!--alias ISOAMSN gnE -->
<!ENTITY GreaterEqual     "&#x02265;" ><!--alias ISOTECH ge -->
<!ENTITY GreaterEqualLess "&#x022DB;" ><!--alias ISOAMSR gel -->
<!ENTITY GreaterFullEqual "&#x02267;" ><!--alias ISOAMSR gE -->
<!ENTITY GreaterLess      "&#x02277;" ><!--alias ISOAMSR gl -->
<!ENTITY GreaterSlantEqual "&#x02A7E;" ><!--alias ISOAMSR ges -->
<!ENTITY GreaterTilde     "&#x02273;" ><!--alias ISOAMSR gsim -->
<!ENTITY gtrapprox        "&#x02273;" ><!--alias ISOAMSR gap -->
<!ENTITY gtrdot           "&#x022D7;" ><!--alias ISOAMSR gtdot -->
<!ENTITY gtreqless        "&#x022DB;" ><!--alias ISOAMSR gel -->
<!ENTITY gtreqqless       "&#x022DB;" ><!--alias ISOAMSR gEl -->
<!ENTITY gtrless          "&#x02277;" ><!--alias ISOAMSR gl -->
<!ENTITY gtrsim           "&#x02273;" ><!--alias ISOAMSR gsim -->
<!ENTITY gvertneqq        "&#x02269;&#x0FE00;" ><!--alias ISOAMSN gvnE -->
<!ENTITY Hacek            "&#x002C7;" ><!--alias ISODIA caron -->
<!ENTITY Hat              "&#x00302;" ><!--circumflex accent (circ in ISODIA) -->
<!ENTITY hbar             "&#x0210F;&#x0FE00;" ><!--alias ISOAMSO plank -->
<!ENTITY heartsuit        "&#x02661;" ><!--ISOPUB    hearts  -->
<!ENTITY HilbertSpace     "&#x0210B;" ><!--Hilbert space -->
<!ENTITY hksearow         "&#x02925;" ><!--alias ISOAMSA searhk -->
<!ENTITY hkswarow         "&#x02926;" ><!--alias ISOAMSA swarhk -->
<!ENTITY hookleftarrow    "&#x021A9;" ><!--alias ISOAMSA larrhk -->
<!ENTITY hookrightarrow   "&#x021AA;" ><!--alias ISOAMSA rarrhk -->
<!ENTITY hslash           "&#x0210F;" ><!--alias ISOAMSO plankv -->
<!ENTITY HumpDownHump     "&#x0224E;" ><!--alias ISOAMSR bump -->
<!ENTITY HumpEqual        "&#x0224F;" ><!--alias ISOAMSR bumpe -->
<!ENTITY iiiint           "&#x02A0C;" ><!--alias ISOTECH qint -->
<!ENTITY iiint            "&#x0222D;" ><!--alias ISOTECH tint -->
<!ENTITY Im               "&#x02111;" ><!--alias ISOAMSO image -->
<!ENTITY ImaginaryI       "&#x02148;" ><!--i for use as a square root of -1 -->
<!ENTITY imagline         "&#x02110;" ><!--the geometric imaginary line -->
<!ENTITY imagpart         "&#x02111;" ><!--alias ISOAMSO image -->
<!ENTITY Implies          "&#x021D2;" ><!--alias ISOTECH rArr -->
<!ENTITY in               "&#x02208;" ><!--ISOTECH   isin  -->
<!ENTITY integers         "&#x02124;" ><!--the ring of integers -->
<!ENTITY Integral         "&#x0222B;" ><!--alias ISOTECH int -->
<!ENTITY intercal         "&#x022BA;" ><!--alias ISOAMSB intcal -->
<!ENTITY Intersection     "&#x022C2;" ><!--alias ISOAMSB xcap -->
<!ENTITY intprod          "&#x02A3C;" ><!--alias ISOAMSB iprod -->
<!ENTITY InvisibleComma   "&#x0200B;" ><!--used as a separator, e.g., in indices -->
<!ENTITY InvisibleTimes   "&#x02062;" ><!--marks multiplication when it is understood without a mark -->
<!ENTITY langle           "&#x02329;" ><!--alias ISOTECH lang -->
<!ENTITY Laplacetrf       "&#x02112;" ><!--Laplace transform -->
<!ENTITY lbrace           "&#x0007B;" ><!--alias ISONUM lcub -->
<!ENTITY lbrack           "&#x0005B;" ><!--alias ISONUM lsqb -->
<!ENTITY LeftAngleBracket "&#x02329;" ><!--alias ISOTECH lang -->
<!ENTITY leftarrow        "&#x02190;" ><!--alias ISONUM larr -->
<!ENTITY Leftarrow        "&#x021D0;" ><!--alias ISOTECH lArr -->
<!ENTITY LeftArrow        "&#x02190;" ><!--alias ISONUM larr -->
<!ENTITY LeftArrowBar     "&#x021E4;" ><!--alias for larrb -->
<!ENTITY LeftArrowRightArrow "&#x021C6;" ><!--alias ISOAMSA lrarr -->
<!ENTITY leftarrowtail    "&#x021A2;" ><!--alias ISOAMSA larrtl -->
<!ENTITY LeftCeiling      "&#x02308;" ><!--alias ISOAMSC lceil -->
<!ENTITY LeftDoubleBracket "&#x0301A;" ><!--left double bracket delimiter -->
<!ENTITY LeftDownVector   "&#x021C3;" ><!--alias ISOAMSA dharl -->
<!ENTITY LeftFloor        "&#x0230A;" ><!--alias ISOAMSC lfloor -->
<!ENTITY leftharpoondown  "&#x021BD;" ><!--alias ISOAMSA lhard -->
<!ENTITY leftharpoonup    "&#x021BC;" ><!--alias ISOAMSA lharu -->
<!ENTITY leftleftarrows   "&#x021C7;" ><!--alias ISOAMSA llarr -->
<!ENTITY leftrightarrow   "&#x02194;" ><!--alias ISOAMSA harr -->
<!ENTITY Leftrightarrow   "&#x021D4;" ><!--alias ISOAMSA hArr -->
<!ENTITY LeftRightArrow   "&#x02194;" ><!--alias ISOAMSA harr -->
<!ENTITY leftrightarrows  "&#x021C6;" ><!--alias ISOAMSA lrarr -->
<!ENTITY leftrightharpoons "&#x021CB;" ><!--alias ISOAMSA lrhar -->
<!ENTITY leftrightsquigarrow "&#x021AD;" ><!--alias ISOAMSA harrw -->
<!ENTITY LeftTee          "&#x022A3;" ><!--alias ISOAMSR dashv -->
<!ENTITY LeftTeeArrow     "&#x021A4;" ><!--alias for mapstoleft -->
<!ENTITY leftthreetimes   "&#x022CB;" ><!--alias ISOAMSB lthree -->
<!ENTITY LeftTriangle     "&#x022B2;" ><!--alias ISOAMSR vltri -->
<!ENTITY LeftTriangleEqual "&#x022B4;" ><!--alias ISOAMSR ltrie -->
<!ENTITY LeftUpVector     "&#x021BF;" ><!--alias ISOAMSA uharl -->
<!ENTITY LeftVector       "&#x021BC;" ><!--alias ISOAMSA lharu -->
<!ENTITY leq              "&#x02264;" ><!--alias ISOTECH le -->
<!ENTITY leqq             "&#x02266;" ><!--alias ISOAMSR lE -->
<!ENTITY leqslant         "&#x02A7D;" ><!--alias ISOAMSR les -->
<!ENTITY lessapprox       "&#x02272;" ><!--alias ISOAMSR lap -->
<!ENTITY lessdot          "&#x022D6;" ><!--alias ISOAMSR ltdot -->
<!ENTITY lesseqgtr        "&#x022DA;" ><!--alias ISOAMSR leg -->
<!ENTITY lesseqqgtr       "&#x022DA;" ><!--alias ISOAMSR lEg -->
<!ENTITY LessEqualGreater "&#x022DA;" ><!--alias ISOAMSR leg -->
<!ENTITY LessFullEqual    "&#x02266;" ><!--alias ISOAMSR lE -->
<!ENTITY LessGreater      "&#x02276;" ><!--alias ISOAMSR lg -->
<!ENTITY lessgtr          "&#x02276;" ><!--alias ISOAMSR lg -->
<!ENTITY lesssim          "&#x02272;" ><!--alias ISOAMSR lsim -->
<!ENTITY LessSlantEqual   "&#x02A7D;" ><!--alias ISOAMSR les -->
<!ENTITY LessTilde        "&#x02272;" ><!--alias ISOAMSR lsim -->
<!ENTITY ll               "&#x0226A;" ><!--alias ISOAMSR Lt -->
<!ENTITY llcorner         "&#x0231E;" ><!--alias ISOAMSC dlcorn -->
<!ENTITY Lleftarrow       "&#x021DA;" ><!--alias ISOAMSA lAarr -->
<!ENTITY lmoustache       "&#x023B0;" ><!--alias ISOAMSC lmoust -->
<!ENTITY lnapprox         "&#x02A89;" ><!--alias ISOAMSN lnap -->
<!ENTITY lneq             "&#x02268;" ><!--alias ISOAMSN lne -->
<!ENTITY lneqq            "&#x02268;" ><!--alias ISOAMSN lnE -->
<!ENTITY longleftarrow    "&#x0F576;" ><!--alias ISOAMSA xlarr -->
<!ENTITY Longleftarrow    "&#x0F579;" ><!--alias ISOAMSA xlArr -->
<!ENTITY LongLeftArrow    "&#x0F576;" ><!--alias ISOAMSA xlarr -->
<!ENTITY longleftrightarrow "&#x0F578;" ><!--alias ISOAMSA xharr -->
<!ENTITY Longleftrightarrow "&#x0F57B;" ><!--alias ISOAMSA xhArr -->
<!ENTITY LongLeftRightArrow "&#x0F578;" ><!--alias ISOAMSA xharr -->
<!ENTITY longmapsto       "&#x0F57D;" ><!--alias ISOAMSA xmap -->
<!ENTITY longrightarrow   "&#x0F577;" ><!--alias ISOAMSA xrarr -->
<!ENTITY Longrightarrow   "&#x0F57A;" ><!--alias ISOAMSA xrArr -->
<!ENTITY LongRightArrow   "&#x0F577;" ><!--alias ISOAMSA xrarr -->
<!ENTITY looparrowleft    "&#x021AB;" ><!--alias ISOAMSA larrlp -->
<!ENTITY looparrowright   "&#x021AC;" ><!--alias ISOAMSA rarrlp -->
<!ENTITY LowerLeftArrow   "&#x02199;" ><!--alias ISOAMSA swarr -->
<!ENTITY LowerRightArrow  "&#x02198;" ><!--alias ISOAMSA searr -->
<!ENTITY lozenge          "&#x025CA;" ><!--alias ISOPUB loz -->
<!ENTITY lrcorner         "&#x0231F;" ><!--alias ISOAMSC drcorn -->
<!ENTITY Lsh              "&#x021B0;" ><!--alias ISOAMSA lsh -->
<!ENTITY lvertneqq        "&#x02268;&#x0FE00;" ><!--alias ISOAMSN lvnE -->
<!ENTITY maltese          "&#x02720;" ><!--alias ISOPUB malt -->
<!ENTITY mapsto           "&#x021A6;" ><!--alias ISOAMSA map -->
<!ENTITY measuredangle    "&#x02221;" ><!--alias ISOAMSO angmsd -->
<!ENTITY Mellintrf        "&#x02133;" ><!--Mellin transform -->
<!ENTITY MinusPlus        "&#x02213;" ><!--alias ISOTECH mnplus -->
<!ENTITY mp               "&#x02213;" ><!--alias ISOTECH mnplus -->
<!ENTITY multimap         "&#x022B8;" ><!--alias ISOAMSA mumap -->
<!ENTITY napprox          "&#x02249;" ><!--alias ISOAMSN nap -->
<!ENTITY natural          "&#x0266E;" ><!--alias ISOPUB natur -->
<!ENTITY naturals         "&#x02115;" ><!--the semi-ring of natural numbers -->
<!ENTITY nearrow          "&#x02197;" ><!--alias ISOAMSA nearr -->
<!ENTITY NestedGreaterGreater "&#x0226B;" ><!--alias ISOAMSR Gt -->
<!ENTITY NestedLessLess   "&#x0226A;" ><!--alias ISOAMSR Lt -->
<!ENTITY nexists          "&#x02204;" ><!--alias ISOAMSO nexist -->
<!ENTITY ngeq             "&#x02271;&#x020E5;" ><!--alias ISOAMSN nge -->
<!ENTITY ngeqq            "&#x02271;" ><!--alias ISOAMSN ngE -->
<!ENTITY ngeqslant        "&#x02271;" ><!--alias ISOAMSN nges -->
<!ENTITY ngtr             "&#x0226F;" ><!--alias ISOAMSN ngt -->
<!ENTITY nleftarrow       "&#x0219A;" ><!--alias ISOAMSA nlarr -->
<!ENTITY nLeftarrow       "&#x021CD;" ><!--alias ISOAMSA nlArr -->
<!ENTITY nleftrightarrow  "&#x021AE;" ><!--alias ISOAMSA nharr -->
<!ENTITY nLeftrightarrow  "&#x021CE;" ><!--alias ISOAMSA nhArr -->
<!ENTITY nleq             "&#x02270;&#x020E5;" ><!--alias ISOAMSN nle -->
<!ENTITY nleqq            "&#x02270;" ><!--alias ISOAMSN nlE -->
<!ENTITY nleqslant        "&#x02270;" ><!--alias ISOAMSN nles -->
<!ENTITY nless            "&#x0226E;" ><!--alias ISOAMSN nlt -->
<!ENTITY NonBreakingSpace "&#x000A0;" ><!--alias ISONUM nbsp -->
<!ENTITY NotCongruent     "&#x02262;" ><!--alias ISOAMSN nequiv -->
<!ENTITY NotDoubleVerticalBar "&#x02226;" ><!--alias ISOAMSN npar -->
<!ENTITY NotElement       "&#x02209;" ><!--alias ISOTECH notin -->
<!ENTITY NotEqual         "&#x02260;" ><!--alias ISOTECH ne -->
<!ENTITY NotEqualTilde    "&#x02242;&#x00338;" ><!--alias for  &nesim; -->
<!ENTITY NotExists        "&#x02204;" ><!--alias ISOAMSO nexist -->
<!ENTITY NotGreater       "&#x0226F;" ><!--alias ISOAMSN ngt -->
<!ENTITY NotGreaterEqual  "&#x02271;&#x020E5;" ><!--alias ISOAMSN nge -->
<!ENTITY NotGreaterFullEqual "&#x02270;" ><!--alias ISOAMSN nlE -->
<!ENTITY NotGreaterGreater "&#x0226B;&#x00338;&#x0FE00;" ><!--alias ISOAMSN nGtv -->
<!ENTITY NotGreaterLess   "&#x02279;" ><!--alias ISOAMSN ntvgl -->
<!ENTITY NotGreaterSlantEqual "&#x02271;" ><!--alias ISOAMSN nges -->
<!ENTITY NotGreaterTilde  "&#x02275;" ><!--alias ISOAMSN ngsim -->
<!ENTITY NotHumpDownHump  "&#x0224E;&#x00338;" ><!--alias for &nbump; -->
<!ENTITY NotLeftTriangle  "&#x022EA;" ><!--alias ISOAMSN nltri -->
<!ENTITY NotLeftTriangleEqual "&#x022EC;" ><!--alias ISOAMSN nltrie -->
<!ENTITY NotLess          "&#x0226E;" ><!--alias ISOAMSN nlt -->
<!ENTITY NotLessEqual     "&#x02270;&#x020E5;" ><!--alias ISOAMSN nle -->
<!ENTITY NotLessGreater   "&#x02278;" ><!--alias ISOAMSN ntvlg -->
<!ENTITY NotLessLess      "&#x0226A;&#x00338;&#x0FE00;" ><!--alias ISOAMSN nLtv -->
<!ENTITY NotLessSlantEqual "&#x02270;" ><!--alias ISOAMSN nles -->
<!ENTITY NotLessTilde     "&#x02274;" ><!--alias ISOAMSN nlsim -->
<!ENTITY NotPrecedes      "&#x02280;" ><!--alias ISOAMSN npr -->
<!ENTITY NotPrecedesEqual "&#x02AAF;&#x00338;" ><!--alias ISOAMSN npre -->
<!ENTITY NotPrecedesSlantEqual "&#x022E0;" ><!--alias ISOAMSN nprcue -->
<!ENTITY NotReverseElement "&#x0220C;" ><!--alias ISOTECH notniva -->
<!ENTITY NotRightTriangle "&#x022EB;" ><!--alias ISOAMSN nrtri -->
<!ENTITY NotRightTriangleEqual "&#x022ED;" ><!--alias ISOAMSN nrtrie -->
<!ENTITY NotSquareSubsetEqual "&#x022E2;" ><!--alias ISOAMSN nsqsube -->
<!ENTITY NotSquareSupersetEqual "&#x022E3;" ><!--alias ISOAMSN nsqsupe -->
<!ENTITY NotSubset        "&#x02284;" ><!--alias ISOAMSN vnsub -->
<!ENTITY NotSubsetEqual   "&#x02288;" ><!--alias ISOAMSN nsube -->
<!ENTITY NotSucceeds      "&#x02281;" ><!--alias ISOAMSN nsc -->
<!ENTITY NotSucceedsEqual "&#x02AB0;&#x00338;" ><!--alias ISOAMSN nsce -->
<!ENTITY NotSucceedsSlantEqual "&#x022E1;" ><!--alias ISOAMSN nsccue -->
<!ENTITY NotSuperset      "&#x02285;" ><!--alias ISOAMSN vnsup -->
<!ENTITY NotSupersetEqual "&#x02289;" ><!--alias ISOAMSN nsupe -->
<!ENTITY NotTilde         "&#x02241;" ><!--alias ISOAMSN nsim -->
<!ENTITY NotTildeEqual    "&#x02244;" ><!--alias ISOAMSN nsime -->
<!ENTITY NotTildeFullEqual "&#x02247;" ><!--alias ISOAMSN ncong -->
<!ENTITY NotTildeTilde    "&#x02249;" ><!--alias ISOAMSN nap -->
<!ENTITY NotVerticalBar   "&#x02224;" ><!--alias ISOAMSN nmid -->
<!ENTITY nparallel        "&#x02226;" ><!--alias ISOAMSN npar -->
<!ENTITY nprec            "&#x02280;" ><!--alias ISOAMSN npr -->
<!ENTITY npreceq          "&#x02AAF;&#x00338;" ><!--alias ISOAMSN npre -->
<!ENTITY nrightarrow      "&#x0219B;" ><!--alias ISOAMSA nrarr -->
<!ENTITY nRightarrow      "&#x021CF;" ><!--alias ISOAMSA nrArr -->
<!ENTITY nshortmid        "&#x02224;&#x0FE00;" ><!--alias ISOAMSN nsmid -->
<!ENTITY nshortparallel   "&#x02226;&#x0FE00;" ><!--alias ISOAMSN nspar -->
<!ENTITY nsimeq           "&#x02244;" ><!--alias ISOAMSN nsime -->
<!ENTITY nsubset          "&#x02284;" ><!--alias ISOAMSN vnsub -->
<!ENTITY nsubseteq        "&#x02288;" ><!--alias ISOAMSN nsube -->
<!ENTITY nsubseteqq       "&#x02288;" ><!--alias ISOAMSN nsubE -->
<!ENTITY nsucc            "&#x02281;" ><!--alias ISOAMSN nsc -->
<!ENTITY nsucceq          "&#x02AB0;&#x00338;" ><!--alias ISOAMSN nsce -->
<!ENTITY nsupset          "&#x02285;" ><!--alias ISOAMSN vnsup -->
<!ENTITY nsupseteq        "&#x02289;" ><!--alias ISOAMSN nsupe -->
<!ENTITY nsupseteqq       "&#x02289;" ><!--alias ISOAMSN nsupE -->
<!ENTITY ntriangleleft    "&#x022EA;" ><!--alias ISOAMSN nltri -->
<!ENTITY ntrianglelefteq  "&#x022EC;" ><!--alias ISOAMSN nltrie -->
<!ENTITY ntriangleright   "&#x022EB;" ><!--alias ISOAMSN nrtri -->
<!ENTITY ntrianglerighteq "&#x022ED;" ><!--alias ISOAMSN nrtrie -->
<!ENTITY nwarrow          "&#x02196;" ><!--alias ISOAMSA nwarr -->
<!ENTITY oint             "&#x0222E;" ><!--alias ISOTECH conint -->
<!ENTITY OpenCurlyDoubleQuote "&#x0201C;" ><!--alias ISONUM ldquo -->
<!ENTITY OpenCurlyQuote   "&#x02018;" ><!--alias ISONUM lsquo -->
<!ENTITY orderof          "&#x02134;" ><!--alias ISOTECH order -->
<!ENTITY parallel         "&#x02225;" ><!--alias ISOTECH par -->
<!ENTITY PartialD         "&#x02202;" ><!--alias ISOTECH part -->
<!ENTITY pitchfork        "&#x022D4;" ><!--alias ISOAMSR fork -->
<!ENTITY PlusMinus        "&#x000B1;" ><!--alias ISONUM plusmn -->
<!ENTITY pm               "&#x000B1;" ><!--alias ISONUM plusmn -->
<!ENTITY Poincareplane    "&#x0210C;" ><!--the Poincare upper half-plane -->
<!ENTITY prec             "&#x0227A;" ><!--alias ISOAMSR pr -->
<!ENTITY precapprox       "&#x0227E;" ><!--alias ISOAMSR prap -->
<!ENTITY preccurlyeq      "&#x0227C;" ><!--alias ISOAMSR prcue -->
<!ENTITY Precedes         "&#x0227A;" ><!--alias ISOAMSR pr -->
<!ENTITY PrecedesEqual    "&#x02AAF;" ><!--alias ISOAMSR pre -->
<!ENTITY PrecedesSlantEqual "&#x0227C;" ><!--alias ISOAMSR prcue -->
<!ENTITY PrecedesTilde    "&#x0227E;" ><!--alias ISOAMSR prsim -->
<!ENTITY preceq           "&#x02AAF;" ><!--alias ISOAMSR pre -->
<!ENTITY precnapprox      "&#x022E8;" ><!--alias ISOAMSN prnap -->
<!ENTITY precneqq         "&#x02AB5;" ><!--alias ISOAMSN prnE -->
<!ENTITY precnsim         "&#x022E8;" ><!--alias ISOAMSN prnsim -->
<!ENTITY precsim          "&#x0227E;" ><!--alias ISOAMSR prsim -->
<!ENTITY primes           "&#x02119;" ><!--the prime natural numbers -->
<!ENTITY Proportion       "&#x02237;" ><!--alias ISOAMSR Colon -->
<!ENTITY Proportional     "&#x0221D;" ><!--alias ISOTECH prop -->
<!ENTITY propto           "&#x0221D;" ><!--alias ISOTECH prop -->
<!ENTITY quaternions      "&#x0210D;" ><!--the ring (skew field) of quaternions -->
<!ENTITY questeq          "&#x0225F;" ><!--alias ISOAMSR equest -->
<!ENTITY rangle           "&#x0232A;" ><!--alias ISOTECH rang -->
<!ENTITY rationals        "&#x0211A;" ><!--the field of rational numbers -->
<!ENTITY rbrace           "&#x0007D;" ><!--alias ISONUM rcub -->
<!ENTITY rbrack           "&#x0005D;" ><!--alias ISONUM rsqb -->
<!ENTITY Re               "&#x0211C;" ><!--alias ISOAMSO real -->
<!ENTITY realine          "&#x0211B;" ><!--the geometric real line -->
<!ENTITY realpart         "&#x0211C;" ><!--alias ISOAMSO real -->
<!ENTITY reals            "&#x0211D;" ><!--the field of real numbers -->
<!ENTITY ReverseElement   "&#x0220B;" ><!--alias ISOTECH niv -->
<!ENTITY ReverseEquilibrium "&#x021CB;" ><!--alias ISOAMSA lrhar -->
<!ENTITY ReverseUpEquilibrium "&#x0296F;" ><!--alias ISOAMSA duhar -->
<!ENTITY RightAngleBracket "&#x0232A;" ><!--alias ISOTECH rang -->
<!ENTITY rightarrow       "&#x02192;" ><!--alias ISONUM rarr -->
<!ENTITY Rightarrow       "&#x021D2;" ><!--alias ISOTECH rArr -->
<!ENTITY RightArrow       "&#x02192;" ><!--alias ISONUM rarr -->
<!ENTITY RightArrowBar    "&#x021E5;" ><!--alias for rarrb -->
<!ENTITY RightArrowLeftArrow "&#x021C4;" ><!--alias ISOAMSA rlarr -->
<!ENTITY rightarrowtail   "&#x021A3;" ><!--alias ISOAMSA rarrtl -->
<!ENTITY RightCeiling     "&#x02309;" ><!--alias ISOAMSC rceil -->
<!ENTITY RightDoubleBracket "&#x0301B;" ><!--right double bracket delimiter -->
<!ENTITY RightDownVector  "&#x021C2;" ><!--alias ISOAMSA dharr -->
<!ENTITY RightFloor       "&#x0230B;" ><!--alias ISOAMSC rfloor -->
<!ENTITY rightharpoondown "&#x021C1;" ><!--alias ISOAMSA rhard -->
<!ENTITY rightharpoonup   "&#x021C0;" ><!--alias ISOAMSA rharu -->
<!ENTITY rightleftarrows  "&#x021C4;" ><!--alias ISOAMSA rlarr -->
<!ENTITY rightleftharpoons "&#x021CC;" ><!--alias ISOAMSA rlhar -->
<!ENTITY rightrightarrows "&#x021C9;" ><!--alias ISOAMSA rrarr -->
<!ENTITY rightsquigarrow  "&#x0219D;" ><!--alias ISOAMSA rarrw -->
<!ENTITY RightTee         "&#x022A2;" ><!--alias ISOAMSR vdash -->
<!ENTITY RightTeeArrow    "&#x021A6;" ><!--alias ISOAMSA map -->
<!ENTITY rightthreetimes  "&#x022CC;" ><!--alias ISOAMSB rthree -->
<!ENTITY RightTriangle    "&#x022B3;" ><!--alias ISOAMSR vrtri -->
<!ENTITY RightTriangleEqual "&#x022B5;" ><!--alias ISOAMSR rtrie -->
<!ENTITY RightUpVector    "&#x021BE;" ><!--alias ISOAMSA uharr -->
<!ENTITY RightVector      "&#x021C0;" ><!--alias ISOAMSA rharu -->
<!ENTITY risingdotseq     "&#x02253;" ><!--alias ISOAMSR erDot -->
<!ENTITY rmoustache       "&#x023B1;" ><!--alias ISOAMSC rmoust -->
<!ENTITY Rrightarrow      "&#x021DB;" ><!--alias ISOAMSA rAarr -->
<!ENTITY Rsh              "&#x021B1;" ><!--alias ISOAMSA rsh -->
<!ENTITY searrow          "&#x02198;" ><!--alias ISOAMSA searr -->
<!ENTITY setminus         "&#x02216;" ><!--alias ISOAMSB setmn -->
<!ENTITY ShortLeftArrow   "&#x02190;&#x0FE00;" ><!--alias ISOAMSA slarr -->
<!ENTITY shortmid         "&#x02223;&#x0FE00;" ><!--alias ISOAMSR smid -->
<!ENTITY shortparallel    "&#x02225;&#x0FE00;" ><!--alias ISOAMSR spar -->
<!ENTITY ShortRightArrow  "&#x02192;&#x0FE00;" ><!--alias ISOAMSA srarr -->
<!ENTITY simeq            "&#x02243;" ><!--alias ISOTECH sime -->
<!ENTITY SmallCircle      "&#x02218;" ><!--alias ISOTECH compfn -->
<!ENTITY smallsetminus    "&#x02216;&#x0FE00;" ><!--alias ISOAMSB ssetmn -->
<!ENTITY spadesuit        "&#x02660;" ><!--ISOPUB    spades  -->
<!ENTITY Sqrt             "&#x0221A;" ><!--alias ISOTECH radic -->
<!ENTITY sqsubset         "&#x0228F;" ><!--alias ISOAMSR sqsub -->
<!ENTITY sqsubseteq       "&#x02291;" ><!--alias ISOAMSR sqsube -->
<!ENTITY sqsupset         "&#x02290;" ><!--alias ISOAMSR sqsup -->
<!ENTITY sqsupseteq       "&#x02292;" ><!--alias ISOAMSR sqsupe -->
<!ENTITY Square           "&#x025A1;" ><!--alias for square -->
<!ENTITY SquareIntersection "&#x02293;" ><!--alias ISOAMSB sqcap -->
<!ENTITY SquareSubset     "&#x0228F;" ><!--alias ISOAMSR sqsub -->
<!ENTITY SquareSubsetEqual "&#x02291;" ><!--alias ISOAMSR sqsube -->
<!ENTITY SquareSuperset   "&#x02290;" ><!--alias ISOAMSR sqsup -->
<!ENTITY SquareSupersetEqual "&#x02292;" ><!--alias ISOAMSR sqsupe -->
<!ENTITY SquareUnion      "&#x02294;" ><!--alias ISOAMSB sqcup -->
<!ENTITY Star             "&#x022C6;" ><!--alias ISOAMSB sstarf -->
<!ENTITY straightepsilon  "&#x003B5;" ><!--alias ISOGRK3 epsi -->
<!ENTITY straightphi      "&#x003C6;" ><!--alias ISOGRK3 phi -->
<!ENTITY subset           "&#x02282;" ><!--alias ISOTECH sub -->
<!ENTITY Subset           "&#x022D0;" ><!--alias ISOAMSR Sub -->
<!ENTITY subseteq         "&#x02286;" ><!--alias ISOTECH sube -->
<!ENTITY subseteqq        "&#x02286;" ><!--alias ISOAMSR subE -->
<!ENTITY SubsetEqual      "&#x02286;" ><!--alias ISOTECH sube -->
<!ENTITY subsetneq        "&#x0228A;" ><!--alias ISOAMSN subne -->
<!ENTITY subsetneqq       "&#x0228A;" ><!--alias ISOAMSN subnE -->
<!ENTITY succ             "&#x0227B;" ><!--alias ISOAMSR sc -->
<!ENTITY succapprox       "&#x0227F;" ><!--alias ISOAMSR scap -->
<!ENTITY succcurlyeq      "&#x0227D;" ><!--alias ISOAMSR sccue -->
<!ENTITY Succeeds         "&#x0227B;" ><!--alias ISOAMSR sc -->
<!ENTITY SucceedsEqual    "&#x0227D;" ><!--alias ISOAMSR sce -->
<!ENTITY SucceedsSlantEqual "&#x0227D;" ><!--alias ISOAMSR sccue -->
<!ENTITY SucceedsTilde    "&#x0227F;" ><!--alias ISOAMSR scsim -->
<!ENTITY succeq           "&#x0227D;" ><!--alias ISOAMSR sce -->
<!ENTITY succnapprox      "&#x022E9;" ><!--alias ISOAMSN scnap -->
<!ENTITY succneqq         "&#x02AB6;" ><!--alias ISOAMSN scnE -->
<!ENTITY succnsim         "&#x022E9;" ><!--alias ISOAMSN scnsim -->
<!ENTITY succsim          "&#x0227F;" ><!--alias ISOAMSR scsim -->
<!ENTITY SuchThat         "&#x0220B;" ><!--ISOTECH  ni -->
<!ENTITY Sum              "&#x02211;" ><!--alias ISOAMSB sum -->
<!ENTITY Superset         "&#x02283;" ><!--alias ISOTECH sup -->
<!ENTITY SupersetEqual    "&#x02287;" ><!--alias ISOTECH supe -->
<!ENTITY supset           "&#x02283;" ><!--alias ISOTECH sup -->
<!ENTITY Supset           "&#x022D1;" ><!--alias ISOAMSR Sup -->
<!ENTITY supseteq         "&#x02287;" ><!--alias ISOTECH supe -->
<!ENTITY supseteqq        "&#x02287;" ><!--alias ISOAMSR supE -->
<!ENTITY supsetneq        "&#x0228B;" ><!--alias ISOAMSN supne -->
<!ENTITY supsetneqq       "&#x0228B;" ><!--alias ISOAMSN supnE -->
<!ENTITY swarrow          "&#x02199;" ><!--alias ISOAMSA swarr -->
<!ENTITY therefore        "&#x02234;" ><!--alias ISOTECH there4 -->
<!ENTITY Therefore        "&#x02234;" ><!--alias ISOTECH there4 -->
<!ENTITY thickapprox      "&#x02248;&#x0FE00;" ><!--ISOAMSR   thkap  -->
<!ENTITY thicksim         "&#x0223C;&#x0FE00;" ><!--ISOAMSR   thksim -->
<!ENTITY ThinSpace        "&#x02009;" ><!--space of width 3/18 em alias ISOPUB thinsp -->
<!ENTITY Tilde            "&#x0223C;" ><!--alias ISOTECH sim -->
<!ENTITY TildeEqual       "&#x02243;" ><!--alias ISOTECH sime -->
<!ENTITY TildeFullEqual   "&#x02245;" ><!--alias ISOTECH cong -->
<!ENTITY TildeTilde       "&#x02248;" ><!--alias ISOTECH ap -->
<!ENTITY toea             "&#x02928;" ><!--alias ISOAMSA nesear -->
<!ENTITY tosa             "&#x02929;" ><!--alias ISOAMSA seswar -->
<!ENTITY triangle         "&#x025B5;" ><!--alias ISOPUB utri -->
<!ENTITY triangledown     "&#x025BF;" ><!--alias ISOPUB dtri -->
<!ENTITY triangleleft     "&#x025C3;" ><!--alias ISOPUB ltri -->
<!ENTITY trianglelefteq   "&#x022B4;" ><!--alias ISOAMSR ltrie -->
<!ENTITY triangleq        "&#x0225C;" ><!--alias ISOAMSR trie -->
<!ENTITY triangleright    "&#x025B9;" ><!--alias ISOPUB rtri -->
<!ENTITY trianglerighteq  "&#x022B5;" ><!--alias ISOAMSR rtrie -->
<!ENTITY TripleDot        "&#x020DB;" ><!--alias ISOTECH tdot -->
<!ENTITY twoheadleftarrow "&#x0219E;" ><!--alias ISOAMSA Larr -->
<!ENTITY twoheadrightarrow "&#x021A0;" ><!--alias ISOAMSA Rarr -->
<!ENTITY ulcorner         "&#x0231C;" ><!--alias ISOAMSC ulcorn -->
<!ENTITY Union            "&#x022C3;" ><!--alias ISOAMSB xcup -->
<!ENTITY UnionPlus        "&#x0228E;" ><!--alias ISOAMSB uplus -->
<!ENTITY uparrow          "&#x02191;" ><!--alias ISONUM uarr -->
<!ENTITY Uparrow          "&#x021D1;" ><!--alias ISOAMSA uArr -->
<!ENTITY UpArrow          "&#x02191;" ><!--alias ISONUM uarr -->
<!ENTITY UpArrowDownArrow "&#x021C5;" ><!--alias ISOAMSA udarr -->
<!ENTITY updownarrow      "&#x02195;" ><!--alias ISOAMSA varr -->
<!ENTITY Updownarrow      "&#x021D5;" ><!--alias ISOAMSA vArr -->
<!ENTITY UpDownArrow      "&#x02195;" ><!--alias ISOAMSA varr -->
<!ENTITY UpEquilibrium    "&#x0296E;" ><!--alias ISOAMSA udhar -->
<!ENTITY upharpoonleft    "&#x021BF;" ><!--alias ISOAMSA uharl -->
<!ENTITY upharpoonright   "&#x021BE;" ><!--alias ISOAMSA uharr -->
<!ENTITY UpperLeftArrow   "&#x02196;" ><!--alias ISOAMSA nwarr -->
<!ENTITY UpperRightArrow  "&#x02197;" ><!--alias ISOAMSA nearr -->
<!ENTITY upsilon          "&#x003C5;" ><!--alias ISOGRK3 upsi -->
<!ENTITY Upsilon          "&#x003D2;" ><!--alias ISOGRK3 Upsi -->
<!ENTITY UpTee            "&#x022A5;" ><!--alias ISOTECH perp -->
<!ENTITY UpTeeArrow       "&#x021A5;" ><!--Alias mapstoup -->
<!ENTITY upuparrows       "&#x021C8;" ><!--alias ISOAMSA uuarr -->
<!ENTITY urcorner         "&#x0231D;" ><!--alias ISOAMSC urcorn -->
<!ENTITY varepsilon       "&#x0025B;" ><!--alias ISOGRK3 epsiv -->
<!ENTITY varkappa         "&#x003F0;" ><!--alias ISOGRK3 kappav -->
<!ENTITY varnothing       "&#x02205;" ><!--alias ISOAMSO emptyv -->
<!ENTITY varphi           "&#x003D5;" ><!--alias ISOGRK3 phiv -->
<!ENTITY varpi            "&#x003D6;" ><!--alias ISOGRK3 piv -->
<!ENTITY varpropto        "&#x0221D;" ><!--alias ISOAMSR vprop -->
<!ENTITY varrho           "&#x003F1;" ><!--alias ISOGRK3 rhov -->
<!ENTITY varsigma         "&#x003C2;" ><!--alias ISOGRK3 sigmav -->
<!ENTITY varsubsetneq     "&#x0228A;&#x0FE00;" ><!--alias ISOAMSN vsubne -->
<!ENTITY varsubsetneqq    "&#x0228A;&#x0FE00;" ><!--alias ISOAMSN vsubnE -->
<!ENTITY varsupsetneq     "&#x0228B;&#x0FE00;" ><!--alias ISOAMSN vsupne -->
<!ENTITY varsupsetneqq    "&#x0228B;&#x0FE00;" ><!--alias ISOAMSN vsupnE -->
<!ENTITY vartheta         "&#x003D1;" ><!--alias ISOGRK3 thetav -->
<!ENTITY vartriangleleft  "&#x022B2;" ><!--alias ISOAMSR vltri -->
<!ENTITY vartriangleright "&#x022B3;" ><!--alias ISOAMSR vrtri -->
<!ENTITY vee              "&#x02228;" ><!--alias ISOTECH or -->
<!ENTITY Vee              "&#x022C1;" ><!--alias ISOAMSB xvee -->
<!ENTITY vert             "&#x0007C;" ><!--alias ISONUM verbar -->
<!ENTITY Vert             "&#x02016;" ><!--alias ISOTECH Verbar -->
<!ENTITY VerticalBar      "&#x02223;" ><!--alias ISOAMSR mid -->
<!ENTITY VerticalTilde    "&#x02240;" ><!--alias ISOAMSB wreath -->
<!ENTITY VeryThinSpace    "&#x0200A;" ><!--space of width 1/18 em alias ISOPUB hairsp -->
<!ENTITY wedge            "&#x02227;" ><!--alias ISOTECH and -->
<!ENTITY Wedge            "&#x022C0;" ><!--alias ISOAMSB xwedge -->
<!ENTITY wp               "&#x02118;" ><!--alias ISOAMSO weierp -->
<!ENTITY wr               "&#x02240;" ><!--alias ISOAMSB wreath -->
<!ENTITY zeetrf           "&#x02128;" ><!--zee transform -->
<!ENTITY ZeroWidthSpace   "&#x0200B;" ><!--zero width space -->

<!--
     File mmlextra.ent produced by the XSL script mmldtd.xsl
     from input data in unicode.xml.

     Please report any errors to 
     David Carlisle <davidc@nag.co.uk>.

     The numeric character values assigned to each entity
     (should) match either official Unicode assignments
     or assignments provisionally allocated by the
     Unicode Consortium based on the characters in the `STIX'
     propsal for mathematics. Note that these assignments
     have not been ratified by the corresponding ISO
     committee and thus should be considered liable to
     change.

-->

<!ENTITY af               "&#x02061;" ><!--character showing function application in presentation tagging -->
<!ENTITY aopf             "&#x1D552;" ><!-- -->
<!ENTITY bopf             "&#x1D553;" ><!-- -->
<!ENTITY copf             "&#x1D554;" ><!-- -->
<!ENTITY Cross            "&#x02A2F;" ><!--cross or vector product -->
<!ENTITY dd               "&#x02146;" ><!--d for use in differentials, e.g., within integrals -->
<!ENTITY DD               "&#x02145;" ><!--D for use in differentials, e.g., within integrals -->
<!ENTITY dopf             "&#x1D555;" ><!-- -->
<!ENTITY DownArrowBar     "&#x02913;" ><!--down arrow to bar -->
<!ENTITY DownBreve        "&#x00311;" ><!--breve, inverted (non-spacing) -->
<!ENTITY DownLeftRightVector "&#x02950;" ><!--left-down-right-down harpoon -->
<!ENTITY DownLeftTeeVector "&#x0295E;" ><!--left-down harpoon from bar -->
<!ENTITY DownLeftVectorBar "&#x02956;" ><!--left-down harpoon to bar -->
<!ENTITY DownRightTeeVector "&#x0295F;" ><!--right-down harpoon from bar -->
<!ENTITY DownRightVectorBar "&#x02957;" ><!--right-down harpoon to bar -->
<!ENTITY ee               "&#x02147;" ><!--e use for the exponential base of the natural logarithms -->
<!ENTITY EmptySmallSquare "&#x025FD;" ><!--empty small square -->
<!ENTITY EmptyVerySmallSquare "&#x0F59C;" ><!--empty small square -->
<!ENTITY eopf             "&#x1D556;" ><!-- -->
<!ENTITY Equal            "&#x02A75;" ><!--two consecutive equal signs -->
<!ENTITY FilledSmallSquare "&#x025FE;" ><!--filled small square -->
<!ENTITY FilledVerySmallSquare "&#x0F59B;" ><!--filled very small square -->
<!ENTITY fopf             "&#x1D557;" ><!-- -->
<!ENTITY gopf             "&#x1D558;" ><!-- -->
<!ENTITY GreaterGreater   "&#x02AA2;" ><!--alias for GT -->
<!ENTITY hopf             "&#x1D559;" ><!-- -->
<!ENTITY HorizontalLine   "&#x02500;" ><!--short horizontal line  -->
<!ENTITY ic               "&#x0200B;" ><!--short form of  &InvisibleComma; -->
<!ENTITY ii               "&#x02148;" ><!--i for use as a square root of -1 -->
<!ENTITY iopf             "&#x1D55A;" ><!-- -->
<!ENTITY it               "&#x02062;" ><!--marks multiplication when it is understood without a mark -->
<!ENTITY jopf             "&#x1D55B;" ><!-- -->
<!ENTITY kopf             "&#x1D55C;" ><!-- -->
<!ENTITY larrb            "&#x021E4;" ><!--leftwards arrow to bar -->
<!ENTITY LeftDownTeeVector "&#x02961;" ><!--down-left harpoon from bar -->
<!ENTITY LeftDownVectorBar "&#x02959;" ><!--down-left harpoon to bar -->
<!ENTITY LeftRightVector  "&#x0294E;" ><!--left-up-right-up harpoon -->
<!ENTITY LeftTeeVector    "&#x0295A;" ><!--left-up harpoon from bar -->
<!ENTITY LeftTriangleBar  "&#x029CF;" ><!--not left triangle, vertical bar -->
<!ENTITY LeftUpDownVector "&#x02951;" ><!--up-left-down-left harpoon -->
<!ENTITY LeftUpTeeVector  "&#x02960;" ><!--up-left harpoon from bar -->
<!ENTITY LeftUpVectorBar  "&#x02958;" ><!--up-left harpoon to bar -->
<!ENTITY LeftVectorBar    "&#x02952;" ><!--left-up harpoon to bar -->
<!ENTITY LessLess         "&#x02AA1;" ><!--alias for Lt -->
<!ENTITY lopf             "&#x1D55D;" ><!-- -->
<!ENTITY mapstodown       "&#x021A7;" ><!--downwards arrow from bar -->
<!ENTITY mapstoleft       "&#x021A4;" ><!--leftwards arrow from bar -->
<!ENTITY mapstoup         "&#x021A5;" ><!--upwards arrow from bar -->
<!ENTITY MediumSpace      "&#x0205F;" ><!--space of width 4/18 em -->
<!ENTITY mopf             "&#x1D55E;" ><!-- -->
<!ENTITY nbump            "&#x0224E;&#x00338;" ><!--not bumpy equals -->
<!ENTITY nbumpe           "&#x0224F;&#x00338;" ><!--not bumpy single equals -->
<!ENTITY NegativeMediumSpace "&#x0205F;&#x0FE00;" ><!--space of width -4/18 em -->
<!ENTITY NegativeThickSpace "&#x02005;&#x0FE00;" ><!--space of width -5/18 em -->
<!ENTITY NegativeThinSpace "&#x02009;&#x0FE00;" ><!--space of width -3/18 em -->
<!ENTITY NegativeVeryThinSpace "&#x0200A;&#x0FE00;" ><!--space of width -1/18 em -->
<!ENTITY nesim            "&#x02242;&#x00338;" ><!--not equal or similar -->
<!ENTITY NewLine          "&#x0000A;" ><!--force a line break; line feed -->
<!ENTITY NoBreak          "&#x0FEFF;" ><!--never break line here -->
<!ENTITY nopf             "&#x1D55F;" ><!-- -->
<!ENTITY NotCupCap        "&#x0226D;" ><!--alias for &nasymp; -->
<!ENTITY NotHumpEqual     "&#x0224F;&#x00338;" ><!--alias for &nbumpe; -->
<!ENTITY NotLeftTriangleBar "&#x029CF;&#x00338;" ><!--not left triangle, vertical bar -->
<!ENTITY NotNestedGreaterGreater "&#x024A2;&#x00338;" ><!--not double greater-than sign -->
<!ENTITY NotNestedLessLess "&#x024A1;&#x00338;" ><!--not double less-than sign -->
<!ENTITY NotRightTriangleBar "&#x029D0;&#x00338;" ><!--not vertical bar, right triangle -->
<!ENTITY NotSquareSubset  "&#x0228F;&#x00338;" ><!--square not subset -->
<!ENTITY NotSquareSuperset "&#x02290;&#x00338;" ><!--negated set-like partial order operator -->
<!ENTITY NotSucceedsTilde "&#x0227F;&#x00338;" ><!--not succeeds or similar -->
<!ENTITY oopf             "&#x1D560;" ><!-- -->
<!ENTITY OverBar          "&#x000AF;" ><!--over bar -->
<!ENTITY OverBrace        "&#x0FE37;" ><!--over brace  -->
<!ENTITY OverBracket      "&#x023B4;" ><!--over bracket -->
<!ENTITY OverParenthesis  "&#x0FE35;" ><!--over parenthesis -->
<!ENTITY planckh          "&#x0210E;" ><!--the ring (skew field) of quaternions -->
<!ENTITY popf             "&#x1D561;" ><!-- -->
<!ENTITY Product          "&#x0220F;" ><!--alias for &prod -->
<!ENTITY qopf             "&#x1D562;" ><!-- -->
<!ENTITY rarrb            "&#x021E5;" ><!--leftwards arrow to bar -->
<!ENTITY RightDownTeeVector "&#x0295D;" ><!--down-right harpoon from bar -->
<!ENTITY RightDownVectorBar "&#x02955;" ><!--down-right harpoon to bar -->
<!ENTITY RightTeeVector   "&#x0295B;" ><!--right-up harpoon from bar -->
<!ENTITY RightTriangleBar "&#x029D0;" ><!--vertical bar, right triangle -->
<!ENTITY RightUpDownVector "&#x0294F;" ><!--up-right-down-right harpoon -->
<!ENTITY RightUpTeeVector "&#x0295C;" ><!--up-right harpoon from bar -->
<!ENTITY RightUpVectorBar "&#x02954;" ><!--up-right harpoon to bar -->
<!ENTITY RightVectorBar   "&#x02953;" ><!--up-right harpoon to bar -->
<!ENTITY ropf             "&#x1D563;" ><!-- -->
<!ENTITY RoundImplies     "&#x02970;" ><!--round implies -->
<!ENTITY RuleDelayed      "&#x029F4;" ><!--rule-delayed (colon right arrow) -->
<!ENTITY ShortDownArrow   "&#x02304;&#x0FE00;" ><!--short down arrow -->
<!ENTITY ShortUpArrow     "&#x02303;&#x0FE00;" ><!--short up arrow  -->
<!ENTITY sopf             "&#x1D564;" ><!-- -->
<!ENTITY Tab              "&#x00009;" ><!--tabulator stop; horizontal tabulation -->
<!ENTITY ThickSpace       "&#x02009;&#x0200A;&#x0200A;" ><!--space of width 5/18 em -->
<!ENTITY topf             "&#x1D565;" ><!-- -->
<!ENTITY UnderBar         "&#x00332;" ><!--combining low line -->
<!ENTITY UnderBrace       "&#x0FE38;" ><!--under brace  -->
<!ENTITY UnderBracket     "&#x023B5;" ><!--under bracket -->
<!ENTITY UnderParenthesis "&#x0FE36;" ><!--under parenthesis -->
<!ENTITY uopf             "&#x1D566;" ><!-- -->
<!ENTITY UpArrowBar       "&#x02912;" ><!--up arrow to bar -->
<!ENTITY VerticalLine     "&#x0007C;" ><!--alias ISONUM verbar -->
<!ENTITY VerticalSeparator "&#x02758;" ><!--vertical separating operator -->
<!ENTITY vopf             "&#x1D567;" ><!-- -->
<!ENTITY wopf             "&#x1D568;" ><!-- -->
<!ENTITY xopf             "&#x1D569;" ><!-- -->
<!ENTITY yopf             "&#x1D56A;" ><!-- -->
<!ENTITY zopf             "&#x1D56B;" ><!-- -->
